- Win
- 47.5%
- ▼2.5 vs Mid
- LP a game
- +0.80
- ±1.02
- Games
- 1,506
- a win +21.0 · a loss −17.8
- Pick · Ban
- 2.5 · 4.7%
- as Mid · any role
Qiyana Mid on OCE, patch 26.20: Voltaic Cyclosword, Bastionbreaker, Serylda's Grudge; Electrocute + Precision; skill order Q > W > E (each the most played of 1,506 games).
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Adaptive force 99%Flex Adaptive force 100%Defense Health scaling 60%Set taken in 60% of games
Every rune with its win rate20 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 97% | 47.8% | 45.3–50.4% |
| Electrocute | 82% | 46.9% | 44.1–49.6% |
| Treasure Hunter | 79% | 46.4% | 43.6–49.2% |
| Grisly Mementos | 63% | 46.1% | 42.9–49.3% |
| Sixth Sense | 20% | 50.3% | 44.7–56.0% |
| Ultimate Hunter | 16% | 53.4% | 47.0–59.6% |
| Relentless HunterFew games | 3.4% | 49.0% | 35.9–62.3% |
| Deep WardFew games | 2.5% | 44.7% | 30.2–60.3% |
| Hail of BladesFew games | 2.1% | 64.5% | 46.9–78.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last Stand | 82% | 47.7% | 44.9–50.4% |
| Presence of Mind | 76% | 48.7% | 45.9–51.6% |
| Conqueror | 14% | 48.8% | 42.1–55.6% |
| Legend: Alacrity | 12% | 49.5% | 42.4–56.6% |
| Triumph | 12% | 39.9% | 33.0–47.2% |
| Cut DownFew games | 4.6% | 49.3% | 37.8–60.8% |
| Coup de GraceFew games | 2.1% | 35.5% | 21.1–53.1% |
| Legend: HasteFew games | 1.9% | 41.4% | 25.5–59.3% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 8.2% | 43.1% | 34.7–51.9% |
| Second Wind | 7.3% | 44.6% | 35.6–53.9% |
| Bone PlatingFew games | 2.3% | 44.1% | 28.9–60.6% |
Questions
What keystone do Qiyana Mid players take on OCE?
Electrocute, with Precision as the secondary tree, is the most played page: 72% of 1,506 games in all ranks, patch 26.20, 46.9% win rate.
What other rune page do Qiyana Mid players use?
Conqueror with Domination: 12% of 1,506 games in all ranks, patch 26.20, 50.0% win rate.
Which stat shards do Qiyana Mid players pick?
Adaptive force, Adaptive force, Health scaling: 60% of 1,506 games in all ranks, patch 26.20, 45.7% win rate.
























