- Win
- 56.3%
- ▲6.2 vs Support
- LP a game
- —
- Not enough games
- Games
- 48
- Pick · Ban
- 0.08 · 0.75%
- as Support · any role
Quinn Support on OCE, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 48 games).
Low sample. 48 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 89%Flex Adaptive force 100%Defense Health scaling 80%Set taken in 65% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 83% | 62.5% | 47.0–75.8% |
| ElectrocuteFew games | 73% | 57.1% | 40.9–72.0% |
| Treasure HunterFew games | 63% | 60.0% | 42.3–75.4% |
| Grisly MementosFew games | 60% | 62.1% | 44.0–77.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute FocusFew games | 46% | 68.2% | 47.3–83.6% |
| Gathering StormFew games | 46% | 68.2% | 47.3–83.6% |
Questions
What keystone do Quinn Support players take on OCE?
Electrocute, with Sorcery as the secondary tree, is the most played page: 56% of 48 games in all ranks, patch 26.20, 59.3% win rate.
Which stat shards do Quinn Support players pick?
Attack speed, Adaptive force, Health scaling: 65% of 48 games in all ranks, patch 26.20, 58.1% win rate.










