SeraphineSupport build

22nd of 40 Supportdown 13 places, was A since 26.20

Support92%Bot5%
Win
50.1%
▲0.1 vs Support
LP a game
+2.60
±0.36
Games
13.5k
a win +22.3 · a loss −17.5
Pick · Ban
9.6 · 11.2%
as Support · any role

How we measure

Seraphine Support on OCE, patch 26.21: Echoes of Helia, Rylai's Crystal Scepter, Imperial Mandate; Summon Aery + Resolve; skill order Q > W > E (each the most played of 13,470 games).

Build

Most played of 13,470 games

Start

Hp

92% · 50.2% won

Spells

FlHe

79% · 50.2% won

Skills

starts Q E W

47% · 50.8% won

Items 16.7% of games with a core

  1. Echoes of Helia
  2. Rylai's Crystal Scepter
  3. Imperial Mandate
4th
  • Mr53.8%won37% · 88pick, 88 games
  • Le50.2%won36% · 86pick, 86 games
  • Mo58.1%won8.8% · 21pick, 21 games
5th
  • Rd39.3%won14% · 17pick, 17 games
  • Zh39.2%won10% · 12pick, 12 games
all builds

54.9% won (51.4–58.3) · 794 games

4th: of the 238 games with this core that reached it · 5th: all builds. Win rates there are pulled toward the champion's rate at the slot, because a few games say little.

BootsIonian Boots of Lucidity81% · 50.4% won

Skill path 36% of games · 50.6% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW38101213
EE214151718
RR61116

Core items

First three finished, in the order bought
  1. Echoes of Helia › Rylai's Crystal Scepter › Imperial Mandate794 gamesMost played17%54.9%51% to 58%
  2. Echoes of Helia › Rylai's Crystal Scepter › Moonstone Renewer658 games14%54.6%51% to 58%
  3. Rylai's Crystal Scepter › Imperial Mandate › Moonstone Renewer225 games4.7%52.9%46% to 59%
  4. Echoes of Helia › Imperial Mandate › Moonstone Renewer175 games3.7%54.9%47% to 62%
  5. Echoes of Helia › Moonstone Renewer › Redemption71 gamesFew games1.5%54.9%43% to 66%

Skills

Max order
  1. starts Q E W47%50.8%5,993
  2. starts Q E W16%49.8%2,014
  3. starts E Q W7.6%48.7%976
  4. starts Q W E4.6%48.1%588
  5. starts E Q W3.9%54.4%504

Starting items

2 × Health Potion92% · 50.2% won · 11,908 games
  • Control Ward 3.6%51.5% won
  • Health Potion 3.3%56.2% won

Boots

Ionian Boots of Lucidity81% · 50.4% won · 10,895 games
  • Sorcerer's Shoes Highest win8.9%54.0% won
  • No boots 5.7%40.2% won

Summoner spells

Flash + Heal79% · 50.2% won · 10,629 games
  • Exhaust + Flash 11%51.5% won
  • Flash + Ignite 7.6%49.1% won
Every option as a table45 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Echoes of Helia › Rylai's Crystal Scepter › Imperial Mandate17%54.9%51.4%–58.3%794
Echoes of Helia › Rylai's Crystal Scepter › Moonstone Renewer14%54.6%50.7%–58.3%658
Rylai's Crystal Scepter › Imperial Mandate › Moonstone Renewer4.7%52.9%46.4%–59.3%225
Echoes of Helia › Imperial Mandate › Moonstone Renewer3.7%54.9%47.5%–62.1%175
Echoes of Helia › Moonstone Renewer › RedemptionFew games1.5%54.9%43.4%–66.0%71
4th item, of 1,191 games that reached it
Luden's Echo14%49.4%42.0%–56.8%172
Morellonomicon14%49.1%41.7%–56.6%169
Moonstone Renewer12%58.5%50.4%–66.1%147
Imperial Mandate9.9%51.7%42.8%–60.5%118
RedemptionFew games7.5%57.3%46.9%–67.1%89
Echoes of HeliaFew games5.7%51.5%39.8%–63.0%68
Boots
Ionian Boots of Lucidity81%50.4%49.5%–51.4%10,895
Sorcerer's Shoes8.9%54.0%51.1%–56.8%1,199
No boots5.7%40.2%36.8%–43.7%761
Boots of Swiftness3.3%50.0%45.4%–54.7%440
Mercury's Treads0.8%49.5%40.3%–58.8%109
Starting items
2 × Health Potion92%50.2%49.3%–51.1%11,908
Control Ward3.6%51.5%47.0%–56.0%464
Health Potion3.3%56.2%51.4%–60.8%422
2 × Health Potion + Control WardFew games0.4%47.3%34.7%–60.2%55
Summoner spells
Flash + Heal79%50.2%49.2%–51.1%10,629
Exhaust + Flash11%51.5%48.9%–54.1%1,428
Flash + Ignite7.6%49.1%46.0%–52.1%1,029
Flash + Teleport1.7%51.3%44.9%–57.7%228
Skill order
Max Q W E · starts Q E W47%50.8%49.5%–52.1%5,993
Max Q E W · starts Q E W16%49.8%47.6%–52.0%2,014
Max Q W E · starts E Q W7.6%48.7%45.5%–51.8%976
Max Q W E · starts Q W E4.6%48.1%44.1%–52.2%588
Max Q E W · starts E Q W3.9%54.4%50.0%–58.7%504
First 11 skill points
Q E W Q Q R Q W Q W R36%50.6%49.1%–52.1%4,318
Q E W Q Q R Q E Q E R11%51.0%48.2%–53.8%1,259
E Q W Q Q R Q W Q W R5.4%48.6%44.8%–52.5%648
Q W E Q Q R Q W Q W R3.1%50.0%45.0%–55.0%374
Q E W Q Q R Q E Q W R2.8%48.8%43.5%–54.1%338
Q E W Q Q R Q W Q E R2.6%51.7%46.2%–57.2%315
Finished items
Zaz'Zak's Realmspike45%51.0%49.7%–52.3%6,031
Dream Maker40%49.5%48.2%–50.8%5,411
Moonstone Renewer20%54.0%52.2%–55.9%2,717
Luden's Echo11%53.0%50.4%–55.6%1,429
Blackfire Torch7.9%54.0%51.0%–57.0%1,068
Liandry's Torment5.5%55.1%51.5%–58.6%741
Morellonomicon5.3%49.9%46.3%–53.6%711
Solstice Sleigh5.0%52.4%48.7%–56.2%677
Celestial Opposition4.2%46.9%42.8%–51.0%561
Redemption3.7%57.3%52.9%–61.6%501

Questions

What do Seraphine Support players build first on OCE?

The most played core is Echoes of Helia, then Rylai's Crystal Scepter, then Imperial Mandate: 6% of 13,470 games in all ranks, patch 26.21, 54.9% win rate.

What skill order do Seraphine Support players use?

Most often they max Q, W, E and start Q, E, W: 47% of 12,864 games with a skill order in all ranks, patch 26.21, 50.8% win rate.

Which summoner spells do Seraphine Support players take?

Flash and Heal, in 79% of 13,470 games in all ranks, patch 26.21, 50.2% win rate.