ShacoMid build

Off-meta Mid

Jungle74%Support22%Mid1%
Win
45.7%
▼4.4 vs Mid
LP a game
—
Not enough games
Games
46
Pick · Ban
0.08 · 21.3%
as Mid · any role
Few games

How we measure

Shaco Mid on OCE, patch 26.20: Arcane Comet + Precision; skill order W > E > Q (each the most played of 46 games).

Low sample. 46 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 46 games

Start

DrHp

52% · 54.2% won

Spells

FlIg

48% · 31.8% won

Skills

starts W Q E

23% · 70.0% won

BootsCrimson Lucidity35% · 56.3% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Starting items

Doran's Ring + 2 × Health Potion52% · 54.2% won · 24 gamesFew games

Summoner spells

Flash + Ignite48% · 31.8% won · 22 gamesFew games
Every option as a table3 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Doran's Ring + 2 × Health PotionFew games52%54.2%35.1%–72.1%24
Summoner spells
Flash + IgniteFew games48%31.8%16.4%–52.7%22
Finished items
Blackfire TorchFew games48%50.0%30.7%–69.3%22

Questions

What skill order do Shaco Mid players use?

Most often they max W, E, Q and start W, Q, E: 23% of 44 games with a skill order in all ranks, patch 26.20, 70.0% win rate.

Which summoner spells do Shaco Mid players take?

Flash and Ignite, in 48% of 46 games in all ranks, patch 26.20, 31.8% win rate.