- Win
- 52.6%
- ▲2.6 vs Jungle
- LP a game
- +2.90
- ±2.00
- Games
- 403
- a win +21.2 · a loss −17.5
- Pick · Ban
- 0.58 · 1.0%
- as Jungle · any role
Low sample. 403 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
31% · 51.2% won
Spells
Sm
95% · 51.8% won
Skills
47% · 54.5% won
Items 7.0% of games with a core
- Protoplasm Harness
- Dusk and Dawn
- Unending Despair
- Sv
72.2% won15% pick - Th
75.0% won14% pick - Ud
63.6% won9.3% pick
64.7% won (41.3–82.7) · 17 games
Skill path 43% of games · 53.4% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts Q E W47%54.5%189
- ››starts Q E Q42%51.8%168
Starting items
- Scorchclaw Pup 28%57.0% won
- Mosstomper Seedling + Health Potion Few games16%48.4% won
Boots
- Mercury's Treads 28%50.0% won
- Ionian Boots of Lucidity Few games10%52.4% won
Summoner spells
Every option as a table21 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Plated Steelcaps | 48% | 54.9% | 47.9%–61.8% | 193 |
| Mercury's Treads | 28% | 50.0% | 40.9%–59.1% | 112 |
| Ionian Boots of LucidityFew games | 10% | 52.4% | 37.7%–66.6% | 42 |
| No bootsFew games | 8.2% | 42.4% | 27.2%–59.2% | 33 |
| Starting items | ||||
| Scorchclaw Pup + Health Potion | 31% | 51.2% | 42.5%–59.9% | 123 |
| Scorchclaw Pup | 28% | 57.0% | 47.9%–65.7% | 114 |
| Mosstomper Seedling + Health PotionFew games | 16% | 48.4% | 36.6%–60.4% | 64 |
| Gustwalker Hatchling + Health PotionFew games | 12% | 58.3% | 44.3%–71.2% | 48 |
| Summoner spells | ||||
| Flash + Smite | 95% | 51.8% | 46.8%–56.8% | 384 |
| Skill order | ||||
| Max Q E W · starts Q E W | 47% | 54.5% | 47.4%–61.4% | 189 |
| Max Q E W · starts Q E Q | 42% | 51.8% | 44.3%–59.2% | 168 |
| First 11 skill points | ||||
| Q E W Q Q R Q E Q E R | 43% | 53.4% | 45.7%–60.9% | 163 |
| Q E Q W Q R Q E Q E R | 39% | 52.0% | 44.0%–59.9% | 148 |
| Finished items | ||||
| Titanic Hydra | 37% | 49.3% | 41.4%–57.3% | 148 |
| HeartsteelFew games | 18% | 54.8% | 43.4%–65.7% | 73 |
| ThornmailFew games | 17% | 56.7% | 44.8%–67.9% | 67 |
| Abyssal MaskFew games | 13% | 53.7% | 40.6%–66.3% | 54 |
| Spirit VisageFew games | 13% | 65.4% | 51.8%–76.9% | 52 |
| Zeke's ConvergenceFew games | 11% | 65.1% | 50.2%–77.6% | 43 |
| Randuin's OmenFew games | 9.7% | 48.7% | 33.9%–63.8% | 39 |
| Kaenic RookernFew games | 5.2% | 61.9% | 40.9%–79.3% | 21 |
Questions
What do Shen Jungle players build first on OCE?
The most played core is Protoplasm Harness, then Dusk and Dawn, then Unending Despair: 4% of 403 games in all ranks, last 7 days, 64.7% win rate.
What skill order do Shen Jungle players use?
Most often they max Q, E, W and start Q, E, W: 47% of 403 games in all ranks, last 7 days, 54.5% win rate.
Which summoner spells do Shen Jungle players take?
Flash and Smite, in 95% of 403 games in all ranks, last 7 days, 51.8% win rate.
































