ShenMid runes

Off-meta Mid

Top64%Support23%Jungle10%Mid2%
Win
54.7%
▲4.7 vs Mid
LP a game
—
Not enough games
Games
53
Pick · Ban
0.09 · 0.97%
as Mid · any role
Few games

How we measure

Shen Mid on OCE, patch 26.20: Grasp of the Undying + Inspiration; skill order Q > E > W (each the most played of 53 games).

Low sample. 53 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 54%Defense Health scaling 100%Set taken in 38% of games
Every rune with its win rate6 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Second WindFew games94%56.0%42.3–68.8%
Grasp of the UndyingFew games91%54.2%40.3–67.4%
Shield BashFew games87%54.4%40.2–67.9%
OvergrowthFew games68%55.6%39.6–70.5%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Approach VelocityFew games53%57.1%39.1–73.5%
Biscuit DeliveryFew games45%54.2%35.1–72.1%

Questions

What keystone do Shen Mid players take on OCE?

Grasp of the Undying, with Inspiration as the secondary tree, is the most played page: 57% of 53 games in all ranks, patch 26.20, 56.7% win rate.

Which stat shards do Shen Mid players pick?

Attack speed, Adaptive force, Health scaling: 38% of 53 games in all ranks, patch 26.20, 55.0% win rate.