- Win
- 54.6%
- ▲4.5 vs Support
- LP a game
- —
- Not enough games
- Games
- 55
- Pick · Ban
- 0.09 · 5.4%
- as Support · any role
Vex Support on OCE, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 55 games).
Low sample. 55 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 90%Flex Adaptive force 100%Defense Health scaling 78%Set taken in 69% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Taste of BloodFew games | 85% | 57.5% | 43.3–70.5% |
| Ultimate HunterFew games | 85% | 57.5% | 43.3–70.5% |
| Grisly MementosFew games | 82% | 60.0% | 45.5–73.0% |
| ElectrocuteFew games | 73% | 57.5% | 42.2–71.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 76% | 59.5% | 44.5–73.0% |
| TranscendenceFew games | 76% | 59.5% | 44.5–73.0% |
Questions
What keystone do Vex Support players take on OCE?
Electrocute, with Sorcery as the secondary tree, is the most played page: 60% of 55 games in all ranks, patch 26.20, 63.6% win rate.
Which stat shards do Vex Support players pick?
Attack speed, Adaptive force, Health scaling: 69% of 55 games in all ranks, patch 26.20, 55.3% win rate.










