ViMid runes

Off-meta Mid

Jungle89%Support5%Mid3%
Win
48.2%
▼1.9 vs Mid
LP a game
—
Not enough games
Games
81
Pick · Ban
0.14 · 0.75%
as Mid · any role
Few games

How we measure

Vi Mid on OCE, patch 26.20: Hail of Blades + Precision; skill order Q > E > W (each the most played of 81 games).

Low sample. 81 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 83% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games98%48.1%37.4–59.0%
Hail of BladesFew games95%49.4%38.5–60.3%
Grisly MementosFew games88%50.7%39.3–62.0%
Relentless HunterFew games75%52.5%40.2–64.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games70%45.6%33.4–58.4%
Legend: AlacrityFew games67%44.4%32.0–57.6%

Questions

What keystone do Vi Mid players take on OCE?

Hail of Blades, with Precision as the secondary tree, is the most played page: 70% of 81 games in all ranks, patch 26.20, 47.4% win rate.

Which stat shards do Vi Mid players pick?

Attack speed, Adaptive force, Health scaling: 83% of 81 games in all ranks, patch 26.20, 46.3% win rate.