- Win
- 40.3%
- ▼9.7 vs Support
- LP a game
- —
- Not enough games
- Games
- 62
- Pick · Ban
- 0.09 · 21.6%
- as Support · any role
Yone Support on OCE, last 7 days: Lethal Tempo + Resolve; skill order Q > E > W (each the most played of 62 games).
Low sample. 62 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 62%Set taken in 60% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 90% | 39.3% | 27.6–52.4% |
| Lethal TempoFew games | 79% | 38.8% | 26.4–52.8% |
| Last StandFew games | 76% | 34.0% | 22.2–48.3% |
| Absorb LifeFew games | 68% | 33.3% | 21.0–48.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| OvergrowthFew games | 77% | 37.5% | 25.2–51.6% |
| Second WindFew games | 66% | 39.0% | 25.7–54.3% |
Questions
What keystone do Yone Support players take on OCE?
Lethal Tempo, with Resolve as the secondary tree, is the most played page: 79% of 62 games in all ranks, last 7 days, 38.8% win rate.
Which stat shards do Yone Support players pick?
Attack speed, Adaptive force, Health scaling: 60% of 62 games in all ranks, last 7 days, 32.4% win rate.










