- Win
- 42.9%
- ▼7.1 vs Support
- LP a game
- —
- Not enough games
- Games
- 42
- Pick · Ban
- 0.07 · 16.4%
- as Support · any role
Zed Support on OCE, patch 26.20: Electrocute + Sorcery; skill order Q > E > W (each the most played of 42 games).
Low sample. 42 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 68%Set taken in 67% of games
Every rune with its win rate4 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 67% | 35.7% | 20.7–54.2% |
| ElectrocuteFew games | 57% | 29.2% | 14.9–49.2% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| ScorchFew games | 50% | 23.8% | 10.6–45.1% |
| TranscendenceFew games | 48% | 25.0% | 11.2–46.9% |
Questions
What keystone do Zed Support players take on OCE?
Electrocute, with Sorcery as the secondary tree, is the most played page: 43% of 42 games in all ranks, patch 26.20, 22.2% win rate.
Which stat shards do Zed Support players pick?
Adaptive force, Adaptive force, Health scaling: 67% of 42 games in all ranks, patch 26.20, 35.7% win rate.








