PykeMid runes

Off-meta Mid

Support99%Mid<1%
Win
58.8%
▲9.0 vs Mid
LP a game
—
Not enough games
Games
51
Pick · Ban
0.02 · 36.6%
as Mid · any role
Few games

How we measure

Pyke Mid, patch 26.21: Hail of Blades + Resolve; skill order Q > E > W (each the most played of 51 games).

Low sample. 51 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 80%Flex Adaptive force 100%Defense Health 65%Set taken in 41% of games
Every rune with its win rate7 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Hail of BladesFew games100%58.8%45.2–71.3%
Sudden ImpactFew games75%55.3%39.7–69.9%
Ultimate HunterFew games73%59.5%43.5–73.7%
Sixth SenseFew games53%55.6%37.3–72.4%
Grisly MementosFew games43%59.1%38.7–76.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Second WindFew games53%66.7%47.8–81.4%
UnflinchingFew games51%65.4%46.2–80.6%

Questions

What keystone do Pyke Mid players take on all servers?

Hail of Blades, with Resolve as the secondary tree, is the most played page: 75% of 51 games in Master and above, patch 26.21, 60.5% win rate.

Which stat shards do Pyke Mid players pick?

Adaptive force, Adaptive force, Health: 41% of 51 games in Master and above, patch 26.21, 57.1% win rate.