- Win
- 46.4%
- ▼3.7 vs Support
- LP a game
- +3.50
- ±0.41
- Games
- 14.1k
- a win +28.0 · a loss −17.8
- Pick · Ban
- 0.11 · 5.7%
- as Support · any role
Qiyana Support, patch 26.21: Umbral Glaive, Voltaic Cyclosword, Axiom Arc; Electrocute + Precision; skill order Q > W > E (each the most played of 14,068 games).
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Adaptive force 96%Flex Adaptive force 99%Defense Health scaling 72%Set taken in 70% of games
Every rune with its win rate32 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 96% | 46.4% | 45.5–47.2% |
| Electrocute | 72% | 46.6% | 45.6–47.6% |
| Treasure Hunter | 65% | 46.4% | 45.4–47.4% |
| Grisly Mementos | 57% | 45.8% | 44.7–46.9% |
| Ultimate Hunter | 27% | 45.5% | 43.9–47.1% |
| Sixth Sense | 12% | 46.6% | 44.2–49.0% |
| Deep Ward | 8.7% | 50.7% | 47.9–53.5% |
| Relentless Hunter | 4.9% | 48.5% | 44.8–52.3% |
| Dark Harvest | 3.2% | 42.8% | 38.3–47.4% |
| Hail of Blades | 0.7% | 45.5% | 36.2–55.2% |
| Cheap ShotFew games | 0.4% | 46.7% | 34.6–59.1% |
| Taste of BloodFew games | 0.4% | 36.7% | 25.6–49.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 50% | 46.8% | 45.7–48.0% |
| Last Stand | 47% | 46.4% | 45.2–47.6% |
| Triumph | 7.0% | 48.1% | 45.0–51.2% |
| Coup de Grace | 7.0% | 47.3% | 44.2–50.4% |
| Cut Down | 6.0% | 50.7% | 47.3–54.1% |
| Legend: Haste | 3.7% | 46.4% | 42.2–50.7% |
| Conqueror | 2.3% | 46.3% | 41.0–51.7% |
| Legend: Alacrity | 2.2% | 45.1% | 39.6–50.7% |
| Legend: BloodlineFew games | 0.2% | 47.8% | 29.2–67.0% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 33% | 45.4% | 44.0–46.9% |
| Magical Footwear | 26% | 45.1% | 43.5–46.7% |
| First Strike | 20% | 45.8% | 44.0–47.6% |
| Triple Tonic | 18% | 44.7% | 42.8–46.6% |
| Cash Back | 8.1% | 47.3% | 44.5–50.3% |
| Biscuit Delivery | 4.0% | 50.8% | 46.7–54.9% |
| Jack Of All Trades | 1.4% | 48.7% | 41.9–55.7% |
| Hextech Flashtraption | 1.2% | 52.4% | 44.8–59.9% |
| Approach VelocityFew games | 0.3% | 48.8% | 34.3–63.5% |
| Time Warp TonicFew games | 0.2% | 46.4% | 29.5–64.2% |
| Glacial AugmentFew games | 0.1% | 50.0% | 29.9–70.1% |
Questions
What keystone do Qiyana Support players take on all servers?
Electrocute, with Precision as the secondary tree, is the most played page: 54% of 14,068 games in all ranks, patch 26.21, 47.1% win rate.
What other rune page do Qiyana Support players use?
First Strike with Domination: 19% of 14,068 games in all ranks, patch 26.21, 45.7% win rate.
Which stat shards do Qiyana Support players pick?
Adaptive force, Adaptive force, Health scaling: 70% of 14,068 games in all ranks, patch 26.21, 45.2% win rate.




































