QiyanaSupport

Off-meta SupportMaster+

Jungle72%Mid22%Top3%Support1%
Win
51.5%
▲1.6 vs Support
LP a game
+7.50
±2.22
Games
767
a win +35.7 · a loss −22.8
Pick · Ban
0.17 · 32.4%
as Support · any role

How we measure

Low sample. 763 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 767 games

Items 8.1% of games with a core · 48.0% won

  1. Umbral Glaive
  2. Serpent's Fang
  3. Voltaic Cyclosword
4th
  • S58.3%won21% · 18pick, 18 games
  • E56.5%won15% · 13pick, 13 games
all builds

48.0% won (30.0–66.5) · 25 games

Start

  • Health Potion ×2

95% · 51.3% won

Boots

  • Ionian Boots of Lucidity

70% · 52.6% won

Spells

  • Flash
  • Ignite

93% · 51.3% won

or EF 6.7%

Skills · max

starts W Q E

84% · 50.8% won

or 4.6%

RunesElectrocute + Precision
Domination
Precision
Exact page · 16.4%

Runes Electrocute + Precision

or Electrocute + Inspiration 17%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Thresh51.9%
  2. Lulu49.2%
  3. Nautilus49.1%
  4. Nami50.1%
  5. Karma48.0%
  6. Alistar52.3%
  7. Blitzcrank51.1%
  8. Leona51.4%
  9. Janna50.9%
  10. Qiyana51.4%
LP by rankMaster+: a win +35.7 · a loss −22.810 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Qiyana by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron235 games, small sample23546.6%+26.2−18.7+2.10rank +0.65, ±3.05, the 95% range, over 235 games
Bronze835 games83544.6%+27.0−17.5+2.50rank +2.48, ±1.63, the 95% range, over 835 games
Silver1,727 games1,72746.9%+26.7−17.1+3.50rank +2.34, ±1.12, the 95% range, over 1,727 games
Gold2,457 games2,45746.4%+28.5−17.3+4.10rank +2.19, ±0.98, the 95% range, over 2,457 games
Platinum2,688 games2,68844.5%+27.4−17.6+2.60rank +1.84, ±0.91, the 95% range, over 2,688 games
Emerald2,405 games2,40546.7%+26.8−18.1+3.10rank +1.47, ±0.96, the 95% range, over 2,405 games
Diamond1,072 games1,07244.7%+28.0−17.3+3.30rank +1.98, ±1.44, the 95% range, over 1,072 games
Master696 games69651.9%+35.2−22.6+7.60rank +2.04, ±2.30, the 95% range, over 696 games
Grandmaster46 games, small sample4643.5%+39.2−23.7+3.70rank +0.77, ±9.63, the 95% range, over 46 games
Challenger21 games, small sample2157.1%+45.9−26.1+15.00rank +0.43, ±16.17, the 95% range, over 21 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▲5.5 since 26.203 patches
Qiyana Support by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2151.5%, 48% to 55%, the 95% range0.2%32.4%+7.50, ±2.22, the 95% range, over 763 games767
26.2046.0%, 42% to 50%, the 95% range0.2%37.7%+4.80, ±2.86, the 95% range, over 476 games481
26.1953.6%, 42% to 65%, the 95% range0.1%37.5%–69

Questions

Is Qiyana Support good right now?

Grade A, off-meta: 51.5% won over 767 games in Master and above on all servers, patch 26.21.

How much LP does Qiyana Support net a game?

+7.50 LP a game (±2.22) in Master and above on all servers, patch 26.21, against a rank average of +1.92.

Keep going