- Win
- 51.5%
- ▲1.6 vs Support
- LP a game
- +7.50
- ±2.22
- Games
- 767
- a win +35.7 · a loss −22.8
- Pick · Ban
- 0.17 · 32.4%
- as Support · any role
Low sample. 763 games, fewer than 1,000. Read these numbers as rough.
Build
Items 8.1% of games with a core · 48.0% won
- Umbral Glaive
- Serpent's Fang
- Voltaic Cyclosword
- S
58.3%won21% · 18pick, 18 games - E
56.5%won15% · 13pick, 13 games
48.0% won (30.0–66.5) · 25 games
Start
- Health Potion ×2
95% · 51.3% won
Boots
- Ionian Boots of Lucidity
70% · 52.6% won
Spells
- Flash
- Ignite
93% · 51.3% won
or E
F
6.7%
Skills · max
84% · 50.8% won
or ›› 4.6%









Runes Electrocute + Precision
or Electrocute + Inspiration 17%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Support picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron235 games, small sample | 235 | 46.6% | +26.2 | −18.7 | +2.10rank +0.65, ±3.05, the 95% range, over 235 games |
| Bronze835 games | 835 | 44.6% | +27.0 | −17.5 | +2.50rank +2.48, ±1.63, the 95% range, over 835 games |
| Silver1,727 games | 1,727 | 46.9% | +26.7 | −17.1 | +3.50rank +2.34, ±1.12, the 95% range, over 1,727 games |
| Gold2,457 games | 2,457 | 46.4% | +28.5 | −17.3 | +4.10rank +2.19, ±0.98, the 95% range, over 2,457 games |
| Platinum2,688 games | 2,688 | 44.5% | +27.4 | −17.6 | +2.60rank +1.84, ±0.91, the 95% range, over 2,688 games |
| Emerald2,405 games | 2,405 | 46.7% | +26.8 | −18.1 | +3.10rank +1.47, ±0.96, the 95% range, over 2,405 games |
| Diamond1,072 games | 1,072 | 44.7% | +28.0 | −17.3 | +3.30rank +1.98, ±1.44, the 95% range, over 1,072 games |
| Master696 games | 696 | 51.9% | +35.2 | −22.6 | +7.60rank +2.04, ±2.30, the 95% range, over 696 games |
| Grandmaster46 games, small sample | 46 | 43.5% | +39.2 | −23.7 | +3.70rank +0.77, ±9.63, the 95% range, over 46 games |
| Challenger21 games, small sample | 21 | 57.1% | +45.9 | −26.1 | +15.00rank +0.43, ±16.17, the 95% range, over 21 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch3 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 51.5%, 48% to 55%, the 95% range | 0.2% | 32.4% | +7.50, ±2.22, the 95% range, over 763 games | 767 |
| 26.20 | 46.0%, 42% to 50%, the 95% range | 0.2% | 37.7% | +4.80, ±2.86, the 95% range, over 476 games | 481 |
| 26.19 | 53.6%, 42% to 65%, the 95% range | 0.1% | 37.5% | – | 69 |
Questions
Is Qiyana Support good right now?
Grade A, off-meta: 51.5% won over 767 games in Master and above on all servers, patch 26.21.
How much LP does Qiyana Support net a game?
+7.50 LP a game (±2.22) in Master and above on all servers, patch 26.21, against a rank average of +1.92.












































