- Win
- 49.3%
- ▼0.7 vs Top
- LP a game
- +3.30
- ±0.49
- Games
- 10.5k
- a win +25.2 · a loss −18.3
- Pick · Ban
- 0.14 · 5.7%
- as Top · any role
Qiyana Top, patch 26.20: Voltaic Cyclosword, Bastionbreaker, Serylda's Grudge; Electrocute + Precision; skill order Q > W > E (each the most played of 10,468 games).
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Adaptive force 94%Flex Adaptive force 99%Defense Health scaling 60%Set taken in 57% of games
Every rune with its win rate38 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 91% | 49.8% | 48.8–50.8% |
| Treasure Hunter | 55% | 49.2% | 47.9–50.5% |
| Electrocute | 51% | 48.9% | 47.6–50.3% |
| Grisly Mementos | 44% | 47.8% | 46.4–49.3% |
| Ultimate Hunter | 34% | 50.2% | 48.6–51.8% |
| Sixth Sense | 7.5% | 54.3% | 50.8–57.7% |
| Relentless Hunter | 2.7% | 52.5% | 46.7–58.3% |
| Taste of BloodFew games | 0.9% | 51.1% | 41.1–60.9% |
| Deep WardFew games | 0.7% | 51.4% | 40.1–62.6% |
| Dark HarvestFew games | 0.4% | 46.5% | 32.5–61.1% |
| Cheap ShotFew games | 0.3% | 28.6% | 15.3–47.1% |
| Hail of BladesFew games | 0.2% | 28.6% | 13.8–50.0% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last Stand | 68% | 50.1% | 48.9–51.2% |
| Presence of Mind | 64% | 49.6% | 48.4–50.8% |
| Conqueror | 37% | 50.8% | 49.3–52.4% |
| Legend: Alacrity | 26% | 51.1% | 49.2–53.0% |
| Triumph | 19% | 51.1% | 48.9–53.3% |
| Legend: Haste | 11% | 49.9% | 47.0–52.8% |
| Cut Down | 8.6% | 47.4% | 44.1–50.6% |
| Coup de Grace | 6.6% | 51.3% | 47.6–55.0% |
| Legend: Bloodline | 1.7% | 46.4% | 39.3–53.7% |
| Absorb LifeFew games | 0.4% | 41.5% | 27.8–56.6% |
| Fleet FootworkFew games | 0.2% | 50.0% | 31.4–68.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 14% | 46.0% | 43.5–48.6% |
| Magical Footwear | 11% | 45.6% | 42.8–48.4% |
| First Strike | 11% | 47.0% | 44.1–49.9% |
| Triple Tonic | 10% | 47.6% | 44.7–50.6% |
| Cash Back | 3.2% | 45.1% | 39.8–50.4% |
| Biscuit DeliveryFew games | 0.9% | 37.6% | 28.5–47.8% |
| Jack Of All TradesFew games | 0.4% | 33.3% | 21.4–47.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 3.6% | 47.1% | 42.1–52.1% |
| Bone Plating | 3.5% | 44.5% | 39.5–49.6% |
| Second Wind | 1.5% | 50.6% | 42.9–58.4% |
| UnflinchingFew games | 1.0% | 51.5% | 41.8–61.1% |
| DemolishFew games | 0.6% | 38.3% | 27.1–51.0% |
| RevitalizeFew games | 0.3% | 30.0% | 16.7–47.9% |
| Grasp of the UndyingFew games | 0.2% | 37.5% | 21.2–57.3% |
| ConditioningFew games | 0.2% | 47.6% | 28.3–67.6% |
Questions
What keystone do Qiyana Top players take on all servers?
Electrocute, with Precision as the secondary tree, is the most played page: 46% of 10,468 games in all ranks, patch 26.20, 49.4% win rate.
What other rune page do Qiyana Top players use?
Conqueror with Domination: 31% of 10,468 games in all ranks, patch 26.20, 51.9% win rate.
Which stat shards do Qiyana Top players pick?
Adaptive force, Adaptive force, Health scaling: 57% of 10,468 games in all ranks, patch 26.20, 47.1% win rate.










































