- Win
- 54.5%
- ▲4.6 vs Support
- LP a game
- +7.10
- ±5.07
- Games
- 134
- a win +32.2 · a loss −23.4
- Pick · Ban
- 0.03 · 0.72%
- as Support · any role
Quinn Support, patch 26.21: Electrocute + Sorcery; skill order W > Q > E (each the most played of 134 games).
Low sample. 134 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 67%Flex Adaptive force 100%Defense Health 58%Set taken in 36% of games
Every rune with its win rate13 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 96% | 53.9% | 45.3–62.3% |
| Electrocute | 76% | 52.0% | 42.4–61.4% |
| Treasure HunterFew games | 69% | 54.8% | 44.7–64.6% |
| Grisly MementosFew games | 42% | 50.0% | 37.3–62.7% |
| Relentless HunterFew games | 28% | 52.6% | 37.3–67.5% |
| Deep WardFew games | 23% | 54.8% | 37.8–70.8% |
| Sixth SenseFew games | 16% | 59.1% | 38.7–76.7% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute FocusFew games | 25% | 50.0% | 34.1–65.9% |
| Gathering StormFew games | 25% | 48.5% | 32.5–64.8% |
| CelerityFew games | 16% | 52.4% | 32.4–71.7% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 31% | 61.9% | 46.8–75.0% |
| Cut DownFew games | 24% | 59.4% | 42.3–74.5% |
| TriumphFew games | 20% | 59.3% | 40.7–75.5% |
Questions
What keystone do Quinn Support players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 40% of 134 games in Master and above, patch 26.21, 49.1% win rate.
What other rune page do Quinn Support players use?
Press the Attack with Domination: 10% of 134 games in Master and above, patch 26.21, 61.5% win rate.
Which stat shards do Quinn Support players pick?
Attack speed, Adaptive force, Health: 36% of 134 games in Master and above, patch 26.21, 50.0% win rate.

















