Rammus Jungle build
1st of 46 Jungle
Win rate53.6%+3.6 pts vs Jungle 50.0%
LP a game+3.20±0.21 · Jungle +1.88
Games36,403Jungle · patch 26.20
Pick rate3.1%as Jungle
Ban rate8.0%any role
Rammus Jungle, patch 26.20: the most played core opens with Thornmail (13% of 36,403 games), max Q, Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Th Sa Jt Thornmail · Sunfire Aegis · Jak'Sho, The Protean | 13% | 4,784 | 59.0%58% to 60% |
Th Hr Jt Thornmail · Hollow Radiance · Jak'Sho, The Protean | 6.7% | 2,420 | 58.8%57% to 61% |
Th Sa Dm Thornmail · Sunfire Aegis · Dead Man's Plate | 4.3% | 1,551 | 61.1%59% to 63% |
Th Dm Jt Thornmail · Dead Man's Plate · Jak'Sho, The Protean | 3.6% | 1,302 | 60.5%58% to 63% |
Th Sa Ro Thornmail · Sunfire Aegis · Randuin's Omen | 2.9% | 1,038 | 55.5%52% to 58% |
Sa Th Jt Sunfire Aegis · Thornmail · Jak'Sho, The Protean | 2.3% | 832 | 56.4%53% to 60% |
Th Dm Ph Thornmail · Dead Man's Plate · Protoplasm Harness | 2.2% | 781 | 62.5%59% to 66% |
Sa Th Dm Sunfire Aegis · Thornmail · Dead Man's Plate | 1.7% | 620 | 61.1%57% to 65% |
Skill order
Q›E›WW·Q·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 1 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts W, Q, E · 56% · 20,23654.3%54%–55%
- Q›W›EMax Q, W, EStarts W, Q, E · 13% · 4,54952.2%51%–54%
- W›Q›EMax W, Q, EStarts W, Q, E · 8.1% · 2,94052.9%51%–55%
- W›E›QMax W, E, QStarts W, Q, E · 4.0% · 1,45754.4%52%–57%
- Q›E›WMax Q, E, WStarts W, E, Q · 3.4% · 1,22256.9%54%–60%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Dead Man's Plate2,900 gold | 28% | 10,259 | 59.6%59% to 61% |
| Hollow Radiance2,800 gold | 22% | 7,895 | 53.1%52% to 54% |
| Protoplasm Harness2,600 gold | 17% | 6,206 | 63.1%62% to 64% |
| Randuin's Omen2,700 gold | 15% | 5,282 | 58.3%57% to 60% |
| Force of Nature2,800 gold | 9.2% | 3,340 | 57.9%56% to 60% |
| Kaenic Rookern2,900 gold | 7.8% | 2,854 | 57.7%56% to 60% |
| Unending Despair2,800 gold | 5.0% | 1,806 | 61.0%59% to 63% |
| Frozen Heart2,500 gold | 3.6% | 1,298 | 53.5%51% to 56% |
| Heartsteel3,000 gold | 1.5% | 533 | 54.0%50% to 58% |
| Abyssal Mask2,650 gold | 0.9% | 331 | 60.7%55% to 66% |
Starting items
- Gustwalker Hatchling, Health Potion33% · 12,12552.8%52%–54%
- Mosstomper Seedling, Health Potion23% · 8,25053.5%52%–55%
- Gustwalker Hatchling20% · 7,16254.4%53%–56%
- Mosstomper Seedling18% · 6,49654.7%54%–56%
Boots
- Plated Steelcaps62% · 22,38954.5%54%–55%
- Mercury's Treads28% · 10,22452.2%51%–53%
- Boots of Swiftness4.2% · 1,54255.5%53%–58%
- No boots3.7% · 1,35446.2%44%–49%
- Sorcerer's Shoes1.4% · 50657.1%53%–61%
Summoner spells
- Flash and Smite88% · 32,04853.5%53%–54%
- Ghost and Smite11% · 3,86354.6%53%–56%
- Smite and Ignite0.8% · 29851.3%46%–57%
- Exhaust and Smite0.4% · 14261.3%53%–69%
Questions
What do Rammus Jungle players build first on EUW?
The most played core is Thornmail, then Sunfire Aegis, then Jak'Sho, The Protean: 13% of 36,403 games in all ranks, patch 26.20, 59.0% win rate.
What skill order do Rammus Jungle players use?
Most often they max Q, E, W and start W, Q, E: 56% of 36,403 games in all ranks, patch 26.20, 54.3% win rate.
Which summoner spells do Rammus Jungle players take?
Flash and Smite, in 88% of 36,403 games in all ranks, patch 26.20, 53.5% win rate.


























