- Win
- 44.0%
- ▼5.9 vs Top
- LP a game
- −0.80
- ±1.12
- Games
- 1,390
- a win +21.9 · a loss −19.0
- Pick · Ban
- 0.07 · 4.5%
- as Top · any role
Build
Items 13.7% of games with a core · 60.5% won
- Thornmail
- Sunfire Aegis
- Jak'Sho, The Protean
- R
51.6% won18% pick - P
53.3% won17% pick - J
48.3% won17% pick
60.5% won (49.3–70.8) · 76 games
Start
- Cloth Armor
- Refillable Potion
37% · 39.8% won
Boots
- Plated Steelcaps
57% · 45.2% won
Spells
- Flash
- Teleport
53% · 44.1% won
or G
T
22%
Skills · max
19% · 44.6% won
or ›› 19%









Runes Aftershock + Precision
or Aftershock + Sorcery 23%
Lanes you meet
Toughest
- Yone36.8%−5.3 points against what the two win rates suggest125 · met 9.0%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Top picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron183 games, small sample | 183 | 37.7% | +20.1 | −17.8 | −3.50rank +0.67, ±2.82, the 95% range, over 183 games |
| Bronze786 games | 786 | 47.5% | +20.9 | −17.5 | +0.70rank +2.49, ±1.39, the 95% range, over 786 games |
| Silver1,340 games | 1,340 | 47.8% | +20.9 | −17.6 | +0.80rank +2.35, ±1.07, the 95% range, over 1,340 games |
| Gold1,550 games | 1,550 | 46.7% | +20.8 | −17.6 | +0.50rank +2.20, ±0.99, the 95% range, over 1,550 games |
| Platinum1,388 games | 1,388 | 46.9% | +20.7 | −17.8 | +0.40rank +1.85, ±1.05, the 95% range, over 1,388 games |
| Emerald879 games | 879 | 44.4% | +20.8 | −18.8 | −1.00rank +1.48, ±1.34, the 95% range, over 879 games |
| Diamond329 games | 329 | 40.7% | +21.1 | −18.1 | −1.90rank +1.97, ±2.15, the 95% range, over 329 games |
| Master154 games, small sample | 154 | 48.4% | +28.7 | −22.0 | +2.70rank +2.04, ±4.30, the 95% range, over 154 games |
| Grandmaster5 games, small sample | 5 | 40.0% | +19.5 | −32.7 | −11.80rank +0.76, ±25.05, the 95% range, over 5 games |
| Challenger4 games, small sample | 4 | 75.0% | +35.3 | −30.0 | +19.00rank +0.46, ±35.80, the 95% range, over 4 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch3 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 44.0%, 41% to 47%, the 95% range | 0.1% | 4.5% | −0.80, ±1.12, the 95% range, over 1,371 games | 1,390 |
| 26.20 | 48.7%, 46% to 51%, the 95% range | 0.1% | 5.0% | +1.40, ±1.02, the 95% range, over 1,721 games | 1,761 |
| 26.19 | 47.1%, 43% to 51%, the 95% range | 0.1% | 4.4% | +1.20, ±1.68, the 95% range, over 645 games | 660 |
Questions
Is Rammus Top good right now?
Grade D, off-meta: 44.0% won over 1,390 games in Emerald and above on all servers, patch 26.21.
How much LP does Rammus Top net a game?
−0.80 LP a game (±1.12) in Emerald and above on all servers, patch 26.21, against a rank average of +1.68.
Which lanes are hardest for Rammus Top?
Against what the two champions' win rates suggest, the toughest lanes in Emerald and above on all servers, patch 26.21 are Yone (36.8%).













































