Rek'SaiMid build

Off-meta Mid

Jungle90%Top8%Mid1%
Win
50.0%
▲0.1 vs Mid
LP a game
—
Not enough games
Games
50
Pick · Ban
0.02 · 0.99%
as Mid · any role
Few games

How we measure

Rek'Sai Mid, patch 26.21: Hail of Blades + Precision; skill order E > Q > W (each the most played of 50 games).

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 50 games

Start

DsHp

61% · 53.3% won

Spells

FlIg

68% · 55.9% won

Skills

starts W Q E

22% · 54.6% won

BootsChainlaced Crushers48% · 37.5% won

Skill path 20% of games · 50.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ28101213
WW114151718
EE34579
RR61116

Starting items

Doran's Shield + Health Potion61% · 53.3% won · 30 gamesFew games

Boots

Chainlaced Crushers48% · 37.5% won · 24 gamesFew games

Summoner spells

Flash + Ignite68% · 55.9% won · 34 gamesFew games
Every option as a table5 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Chainlaced CrushersFew games48%37.5%21.2%–57.3%24
Starting items
Doran's Shield + Health PotionFew games61%53.3%36.1%–69.8%30
Summoner spells
Flash + IgniteFew games68%55.9%39.5%–71.1%34
Finished items
Titanic HydraFew games62%54.8%37.8%–70.8%31
Spear of ShojinFew games40%65.0%43.3%–81.9%20

Questions

What skill order do Rek'Sai Mid players use?

Most often they max E, Q, W and start W, Q, E: 22% of 49 games with a skill order in Master and above, patch 26.21, 54.6% win rate.

Which summoner spells do Rek'Sai Mid players take?

Flash and Ignite, in 68% of 50 games in Master and above, patch 26.21, 55.9% win rate.