AatroxMid runes

Off-meta Mid

Top79%Jungle17%Mid3%
Win
54.3%
▲4.3 vs Mid
LP a game
—
Not enough games
Games
70
Pick · Ban
0.13 · 7.0%
as Mid · any role
Few games

How we measure

Aatrox Mid on RU, patch 26.20: Conqueror + Resolve (each the most played of 70 games).

Low sample. 70 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 62%Set taken in 54% of games
Every rune with its win rate10 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games60%52.4%37.7–66.6%
Last StandFew games47%39.4%24.7–56.3%
ConquerorFew games44%38.7%23.7–56.2%
Legend: HasteFew games40%50.0%32.6–67.4%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games53%67.6%51.5–80.4%
ElectrocuteFew games46%62.5%45.3–77.1%
Treasure HunterFew games43%60.0%42.3–75.4%
Sixth SenseFew games41%72.4%54.3–85.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games40%53.6%35.8–70.5%
Bone PlatingFew games31%50.0%30.7–69.3%

Questions

What keystone do Aatrox Mid players take on RU?

Conqueror, with Resolve as the secondary tree, is the most played page: 29% of 70 games in all ranks, patch 26.20, 40.0% win rate.

What other rune page do Aatrox Mid players use?

Electrocute with Resolve: 26% of 70 games in all ranks, patch 26.20, 55.6% win rate.

Which stat shards do Aatrox Mid players pick?

Adaptive force, Adaptive force, Health scaling: 54% of 70 games in all ranks, patch 26.20, 50.0% win rate.