DravenMid runes

Off-meta Mid

Bot95%Mid3%
Win
48.3%
▼1.7 vs Mid
LP a game
—
Not enough games
Games
60
Pick · Ban
0.11 · 12.5%
as Mid · any role
Few games

How we measure

Draven Mid on RU, patch 26.20: Lethal Tempo + Inspiration (each the most played of 60 games).

Low sample. 60 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 85%Flex Adaptive force 100%Defense Health 74%Set taken in 53% of games
Every rune with its win rate6 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games63%44.7%30.2–60.3%
Legend: AlacrityFew games62%46.0%31.0–61.6%
Cut DownFew games58%51.4%35.6–67.0%
Lethal TempoFew games48%51.7%34.4–68.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games43%38.5%22.4–57.5%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cash BackFew games37%54.6%34.7–73.1%

Questions

What keystone do Draven Mid players take on RU?

Lethal Tempo, with Inspiration as the secondary tree, is the most played page: 30% of 60 games in all ranks, patch 26.20, 61.1% win rate.

What other rune page do Draven Mid players use?

Press the Attack with Sorcery: 23% of 60 games in all ranks, patch 26.20, 42.9% win rate.

Which stat shards do Draven Mid players pick?

Attack speed, Adaptive force, Health: 53% of 60 games in all ranks, patch 26.20, 53.1% win rate.