- Win
- 49.5%
- ▼0.6 vs Jungle
- LP a game
- +2.50
- ±1.28
- Games
- 1,173
- a win +23.6 · a loss −17.9
- Pick · Ban
- 2.6 · 0.73%
- as Jungle · any role
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 96%Flex Adaptive force 98%Defense Health scaling 88%Set taken in 83% of games
Every rune with its win rate18 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 96% | 49.5% | 46.6–52.4% |
| Cheap Shot | 90% | 48.5% | 45.5–51.6% |
| Grisly Mementos | 73% | 47.4% | 44.1–50.7% |
| Electrocute | 42% | 45.5% | 41.1–49.9% |
| Dark Harvest | 36% | 51.0% | 46.2–55.7% |
| Sudden ImpactFew games | 5.5% | 58.5% | 46.3–69.6% |
| Sixth SenseFew games | 5.2% | 54.1% | 41.7–66.0% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom Arcanist | 58% | 47.1% | 43.4–50.8% |
| Transcendence | 50% | 46.3% | 42.3–50.3% |
| Gathering Storm | 8.8% | 55.3% | 45.7–64.6% |
| Absolute FocusFew games | 5.4% | 65.1% | 52.8–75.7% |
| ScorchFew games | 3.5% | 48.8% | 34.3–63.5% |
| Deathfire TouchFew games | 2.3% | 48.2% | 30.7–66.0% |
| Arcane CometFew games | 2.0% | 39.1% | 22.2–59.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 37% | 52.7% | 47.9–57.4% |
| Cash Back | 36% | 52.0% | 47.3–56.7% |
| Triple Tonic | 16% | 58.0% | 51.0–64.8% |
| First Strike | 16% | 60.2% | 53.1–66.9% |
Questions
What keystone do Fiddlesticks Jungle players take on RU?
Electrocute, with Sorcery as the secondary tree, is the most played page: 41% of 1,173 games in all ranks, patch 26.20, 45.8% win rate.
What other rune page do Fiddlesticks Jungle players use?
Dark Harvest with Inspiration: 20% of 1,173 games in all ranks, patch 26.20, 47.5% win rate.
Which stat shards do Fiddlesticks Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 83% of 1,173 games in all ranks, patch 26.20, 49.0% win rate.






















