- Win
- 49.0%
- ▼1.0 vs Jungle
- LP a game
- +2.20
- ±1.18
- Games
- 1,389
- a win +23.6 · a loss −18.0
- Pick · Ban
- 2.7 · 0.68%
- as Jungle · any role
Fiddlesticks Jungle on RU, patch 26.20: Electrocute + Sorcery (each the most played of 1,389 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 96%Flex Adaptive force 98%Defense Health scaling 89%Set taken in 84% of games
Every rune with its win rate18 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 96% | 49.0% | 46.3–51.7% |
| Cheap Shot | 90% | 48.2% | 45.4–50.9% |
| Grisly Mementos | 73% | 47.4% | 44.4–50.5% |
| Electrocute | 41% | 45.2% | 41.1–49.3% |
| Dark Harvest | 36% | 50.6% | 46.2–55.0% |
| Sudden ImpactFew games | 5.5% | 56.6% | 45.4–67.1% |
| Sixth SenseFew games | 5.2% | 51.4% | 40.1–62.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom Arcanist | 58% | 46.3% | 42.9–49.8% |
| Transcendence | 49% | 45.8% | 42.1–49.6% |
| Gathering Storm | 9.1% | 50.8% | 42.2–59.4% |
| Absolute FocusFew games | 5.3% | 60.3% | 48.8–70.7% |
| ScorchFew games | 3.5% | 47.9% | 34.5–61.7% |
| Arcane CometFew games | 2.1% | 37.9% | 22.7–56.0% |
| Deathfire TouchFew games | 2.1% | 44.8% | 28.4–62.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 37% | 52.6% | 48.3–56.9% |
| Cash Back | 37% | 52.0% | 47.6–56.2% |
| Triple Tonic | 17% | 56.7% | 50.4–62.9% |
| First Strike | 17% | 58.5% | 52.1–64.6% |
Questions
What keystone do Fiddlesticks Jungle players take on RU?
Electrocute, with Sorcery as the secondary tree, is the most played page: 40% of 1,389 games in all ranks, patch 26.20, 45.4% win rate.
What other rune page do Fiddlesticks Jungle players use?
Dark Harvest with Inspiration: 20% of 1,389 games in all ranks, patch 26.20, 48.6% win rate.
Which stat shards do Fiddlesticks Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 84% of 1,389 games in all ranks, patch 26.20, 48.8% win rate.






















