FiddlesticksMid runes

Off-meta Mid

Jungle76%Top14%Support8%Mid1%
Win
44.4%
▼5.6 vs Mid
LP a game
—
Not enough games
Games
72
Pick · Ban
0.04 · 0.67%
as Mid · any role
Few games

How we measure

Fiddlesticks Mid on RU, last 30 days: Electrocute + Sorcery; skill order W > Q > E (each the most played of 72 games).

Low sample. 72 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 88%Flex Adaptive force 88%Defense Health scaling 88%Set taken in 74% of games
Every rune with its win rate8 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games76%41.8%29.7–55.0%
Cheap ShotFew games72%42.3%29.9–55.8%
Grisly MementosFew games42%33.3%19.2–51.2%
ElectrocuteFew games31%36.4%19.7–57.1%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games61%47.7%33.8–62.1%
Axiom ArcanistFew games57%39.0%25.7–54.3%
Arcane CometFew games36%57.7%39.0–74.5%
ScorchFew games36%57.7%39.0–74.5%

Questions

What keystone do Fiddlesticks Mid players take on RU?

Electrocute, with Sorcery as the secondary tree, is the most played page: 31% of 72 games in all ranks, last 30 days, 36.4% win rate.

What other rune page do Fiddlesticks Mid players use?

Arcane Comet with Domination: 24% of 72 games in all ranks, last 30 days, 52.9% win rate.

Which stat shards do Fiddlesticks Mid players pick?

Adaptive force, Adaptive force, Health scaling: 74% of 72 games in all ranks, last 30 days, 43.4% win rate.