- Win
- 53.3%
- ▲3.3 vs Mid
- LP a game
- +3.00
- ±0.80
- Games
- 2,385
- a win +20.6 · a loss −17.5
- Pick · Ban
- 4.8 · 11.4%
- as Mid · any role
Build
Items 17.9% of games with a core · 53.4% won
- Lich Bane
- Zhonya's Hourglass
- Shadowflame
- R
63.1% won45% pick - Z
50.0% won17% pick - S
59.8% won14% pick
- V
53.7% won24% pick - S
58.6% won21% pick - R
50.0% won20% pick
53.4% won (47.7–59.1) · 292 games
Start
- Doran's Ring
- Health Potion ×2
83% · 53.6% won
Boots
- Spellslinger's Shoes
77% · 52.8% won
Spells
- Flash
- Ignite
97% · 53.5% won
or F
T
1.7%
Skills · max
53% · 53.4% won
or ›› 5.1%









Runes Electrocute + Sorcery
or Electrocute + Precision 30%
Lanes you meet
Toughest
- Yasuo39.8%−4.3 points against what the two win rates suggest108 · met 4.5%
Across ranks
Iron to Silver9th of 36
Gold and Platinum2nd of 42
Emerald and Diamond5th of 34
Master+No games
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Mid picks
LP by rank9 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron67 games, small sample | 67 | 43.3% | +20.6 | −16.1 | −0.20rank +0.67, ±4.62, the 95% range, over 67 games |
| Bronze254 games, small sample | 254 | 52.8% | +21.2 | −16.1 | +3.60rank +2.90, ±2.41, the 95% range, over 254 games |
| Silver416 games | 416 | 52.2% | +20.9 | −16.9 | +2.80rank +2.60, ±1.89, the 95% range, over 416 games |
| Gold551 games | 551 | 54.7% | +20.8 | −18.0 | +3.40rank +2.35, ±1.68, the 95% range, over 551 games |
| Platinum538 games | 538 | 54.7% | +20.1 | −18.1 | +2.90rank +1.93, ±1.66, the 95% range, over 538 games |
| Emerald360 games | 360 | 54.1% | +20.4 | −17.8 | +3.10rank +1.61, ±2.04, the 95% range, over 360 games |
| Diamond103 games, small sample | 103 | 54.3% | +20.1 | −17.2 | +3.40rank +2.42, ±3.69, the 95% range, over 103 games |
| Master35 games, small sample | 35 | 48.6% | +19.8 | −19.2 | −0.30rank +2.13, ±6.64, the 95% range, over 35 games |
| Grandmaster4 games, small sample | 4 | 0.0% | – | −14.3 | −14.30rank +1.27, ±9.75, the 95% range, over 4 games |
| Challengerno LP figure | – | 0.0% | – | – | No LP figurerank +1.49 |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 53.3%, 52% to 55%, the 95% range | 4.9% | 11.6% | +2.90, ±0.62, the 95% range, over 3,857 games | 3,970 |
| 26.20 | 51.2%, 49% to 53%, the 95% range | 5.1% | 11.8% | +2.10, ±0.77, the 95% range, over 2,584 games | 2,676 |
Questions
Is Fizz Mid good right now?
Grade S+, 3rd of 42 Mid picks: 53.3% won over 2,385 games in all ranks on RU, last 7 days.
How much LP does Fizz Mid net a game?
+3.00 LP a game (±0.80) in all ranks on RU, last 7 days, against a rank average of +2.18.
Which lanes are hardest for Fizz Mid?
Against what the two champions' win rates suggest, the toughest lanes in all ranks on RU, last 7 days are Yasuo (39.8%).












































