GalioJungle runes

Off-meta Jungle

Mid75%Support14%Top8%Jungle3%
Win
56.1%
▲6.1 vs Jungle
LP a game
—
Not enough games
Games
57
Pick · Ban
0.11 · 1.1%
as Jungle · any role
Few games

How we measure

Patch 26.21 started 21 Oct: showing the last 7 days, so some champion changes may not show yet.

Low sample. 57 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 78%Flex Adaptive force 78%Defense Health scaling 100%Set taken in 63% of games
Every rune with its win rate6 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
AftershockFew games61%57.1%40.9–72.0%
Shield BashFew games44%60.0%40.7–76.6%
ConditioningFew games42%62.5%42.7–78.8%
UnflinchingFew games42%66.7%46.7–82.0%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Nimbus CloakFew games35%55.0%34.2–74.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games39%59.1%38.7–76.7%

Questions

What keystone do Galio Jungle players take on RU?

Aftershock, with Sorcery as the secondary tree, is the most played page: 33% of 57 games in all ranks, last 7 days, 52.6% win rate.

What other rune page do Galio Jungle players use?

Electrocute with Sorcery: 21% of 57 games in all ranks, last 7 days, 58.3% win rate.

Which stat shards do Galio Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 63% of 57 games in all ranks, last 7 days, 58.3% win rate.