IllaoiMid runes

Off-meta Mid

Top97%Mid2%
Win
65.9%
▲15.9 vs Mid
LP a game
—
Not enough games
Games
44
Pick · Ban
0.08 · 12.8%
as Mid · any role
Few games

How we measure

Illaoi Mid on RU, patch 26.20: Grasp of the Undying + Precision (each the most played of 44 games).

Low sample. 44 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 87%Set taken in 75% of games
Every rune with its win rate7 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Last StandFew games95%66.7%51.6–79.0%
Presence of MindFew games84%64.9%48.8–78.2%
ConquerorFew games55%54.2%35.1–72.1%
Legend: HasteFew games52%56.5%36.8–74.4%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games82%63.9%47.6–77.5%
DemolishFew games80%65.7%49.2–79.2%
Grasp of the UndyingFew games45%80.0%58.4–91.9%

Questions

What keystone do Illaoi Mid players take on RU?

Grasp of the Undying, with Precision as the secondary tree, is the most played page: 43% of 44 games in all ranks, patch 26.20, 79.0% win rate.

What other rune page do Illaoi Mid players use?

Conqueror with Resolve: 41% of 44 games in all ranks, patch 26.20, 50.0% win rate.

Which stat shards do Illaoi Mid players pick?

Adaptive force, Adaptive force, Health scaling: 75% of 44 games in all ranks, patch 26.20, 63.6% win rate.