- Win
- 45.2%
- ▼4.9 vs Top
- LP a game
- —
- Not enough games
- Games
- 62
- Pick · Ban
- 0.12 · 2.4%
- as Top · any role
Low sample. 62 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Adaptive force 58%Flex Adaptive force 100%Defense Health scaling 89%Set taken in 40% of games
Every rune with its win rate5 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| CelerityFew games | 60% | 48.7% | 33.5–64.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 60% | 43.2% | 28.7–59.1% |
| ConquerorFew games | 56% | 42.9% | 28.0–59.1% |
| Legend: HasteFew games | 56% | 45.7% | 30.5–61.8% |
| TriumphFew games | 40% | 44.0% | 26.7–62.9% |
Questions
What keystone do Lillia Top players take on RU?
Conqueror, with Sorcery as the secondary tree, is the most played page: 39% of 62 games in all ranks, patch 26.20, 41.7% win rate.
What other rune page do Lillia Top players use?
Dark Harvest with Sorcery: 23% of 62 games in all ranks, patch 26.20, 28.6% win rate.
Which stat shards do Lillia Top players pick?
Adaptive force, Adaptive force, Health scaling: 40% of 62 games in all ranks, patch 26.20, 44.0% win rate.









