WukongMid runes

Off-meta Mid

Jungle88%Top9%Mid2%
Win
51.7%
▲1.7 vs Mid
LP a game
—
Not enough games
Games
60
Pick · Ban
0.11 · 3.5%
as Mid · any role
Few games

How we measure

Wukong Mid on RU, patch 26.20: Electrocute + Precision (each the most played of 60 games).

Low sample. 60 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 78%Flex Adaptive force 100%Defense Health scaling 87%Set taken in 70% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games93%48.2%35.7–61.0%
Ultimate HunterFew games88%49.1%36.1–62.1%
ElectrocuteFew games75%48.9%35.0–63.0%
Grisly MementosFew games57%52.9%36.7–68.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games70%50.0%35.5–64.5%
Coup de GraceFew games65%48.7%33.9–63.8%

Questions

What keystone do Wukong Mid players take on RU?

Electrocute, with Precision as the secondary tree, is the most played page: 48% of 60 games in all ranks, patch 26.20, 48.3% win rate.

Which stat shards do Wukong Mid players pick?

Attack speed, Adaptive force, Health scaling: 70% of 60 games in all ranks, patch 26.20, 54.8% win rate.