- Win
- 38.3%
- ▼11.7 vs Mid
- LP a game
- —
- Not enough games
- Games
- 60
- Pick · Ban
- 0.13 · 19.5%
- as Mid · any role
Low sample. 60 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 67%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 52% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| ConquerorFew games | 95% | 40.4% | 28.6–53.3% |
| TriumphFew games | 95% | 38.6% | 27.1–51.6% |
| Last StandFew games | 90% | 40.7% | 28.7–54.0% |
| Legend: HasteFew games | 87% | 36.5% | 24.8–50.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| RevitalizeFew games | 62% | 43.2% | 28.7–59.1% |
| Bone PlatingFew games | 53% | 46.9% | 30.9–63.6% |
Questions
What keystone do Mordekaiser Mid players take on RU?
Conqueror, with Resolve as the secondary tree, is the most played page: 67% of 60 games in all ranks, patch 26.20, 47.5% win rate.
Which stat shards do Mordekaiser Mid players pick?
Attack speed, Adaptive force, Health scaling: 52% of 60 games in all ranks, patch 26.20, 45.2% win rate.










