PykeMid runes

Off-meta Mid

Support97%Mid2%
Win
46.2%
▼3.9 vs Mid
LP a game
—
Not enough games
Games
52
Pick · Ban
0.10 · 18.3%
as Mid · any role
Few games

How we measure

Pyke Mid on RU, patch 26.20: Hail of Blades + Resolve (each the most played of 52 games).

Low sample. 52 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 82%Set taken in 77% of games
Every rune with its win rate7 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games83%48.8%34.6–63.2%
Hail of BladesFew games81%35.7%23.0–50.8%
Sixth SenseFew games69%38.9%24.8–55.1%
Cheap ShotFew games56%31.0%17.3–49.2%
Sudden ImpactFew games44%65.2%44.9–81.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games50%38.5%22.4–57.5%
UnflinchingFew games48%40.0%23.4–59.3%

Questions

What keystone do Pyke Mid players take on RU?

Hail of Blades, with Resolve as the secondary tree, is the most played page: 56% of 52 games in all ranks, patch 26.20, 37.9% win rate.

What other rune page do Pyke Mid players use?

Electrocute with Precision: 19% of 52 games in all ranks, patch 26.20, 90.0% win rate.

Which stat shards do Pyke Mid players pick?

Adaptive force, Adaptive force, Health scaling: 77% of 52 games in all ranks, patch 26.20, 37.5% win rate.