- Win
- 59.1%
- ▲9.1 vs Mid
- LP a game
- —
- Not enough games
- Games
- 88
- Pick · Ban
- 0.17 · 0.50%
- as Mid · any role
Quinn Mid on RU, patch 26.20: Electrocute + Sorcery; skill order W > Q > E (each the most played of 88 games).
Low sample. 88 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 90%Set taken in 83% of games
Every rune with its win rate7 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| ElectrocuteFew games | 92% | 61.7% | 50.8–71.6% |
| Sudden ImpactFew games | 91% | 60.0% | 49.1–70.0% |
| Treasure HunterFew games | 90% | 58.2% | 47.2–68.5% |
| Grisly MementosFew games | 75% | 60.6% | 48.6–71.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 55% | 64.6% | 50.4–76.6% |
| Absolute FocusFew games | 53% | 63.8% | 49.5–76.0% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut DownFew games | 24% | 47.6% | 28.3–67.6% |
Questions
What keystone do Quinn Mid players take on RU?
Electrocute, with Sorcery as the secondary tree, is the most played page: 66% of 88 games in all ranks, patch 26.20, 60.3% win rate.
Which stat shards do Quinn Mid players pick?
Attack speed, Adaptive force, Health scaling: 83% of 88 games in all ranks, patch 26.20, 58.9% win rate.











