QuinnMid runes

Off-meta Mid

Jungle52%Top35%Mid7%Bot4%
Win
59.1%
▲9.1 vs Mid
LP a game
—
Not enough games
Games
88
Pick · Ban
0.17 · 0.50%
as Mid · any role
Few games

How we measure

Quinn Mid on RU, patch 26.20: Electrocute + Sorcery; skill order W > Q > E (each the most played of 88 games).

Low sample. 88 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 90%Set taken in 83% of games
Every rune with its win rate7 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
ElectrocuteFew games92%61.7%50.8–71.6%
Sudden ImpactFew games91%60.0%49.1–70.0%
Treasure HunterFew games90%58.2%47.2–68.5%
Grisly MementosFew games75%60.6%48.6–71.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games55%64.6%50.4–76.6%
Absolute FocusFew games53%63.8%49.5–76.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut DownFew games24%47.6%28.3–67.6%

Questions

What keystone do Quinn Mid players take on RU?

Electrocute, with Sorcery as the secondary tree, is the most played page: 66% of 88 games in all ranks, patch 26.20, 60.3% win rate.

Which stat shards do Quinn Mid players pick?

Attack speed, Adaptive force, Health scaling: 83% of 88 games in all ranks, patch 26.20, 58.9% win rate.