SennaMid runes

Off-meta Mid

Support86%Bot10%Top3%Mid1%
Win
42.5%
▼7.5 vs Mid
LP a game
—
Not enough games
Games
40
Pick · Ban
0.08 · 0.90%
as Mid · any role
Few games

How we measure

Senna Mid on RU, patch 26.20: Deathfire Touch + Inspiration (each the most played of 40 games).

Low sample. 40 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health 100%Set taken in 80% of games
Every rune with its win rate4 runes · 1 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games85%38.2%23.9–55.0%
Manaflow BandFew games83%42.4%27.2–59.2%
Deathfire TouchFew games80%40.6%25.5–57.7%
CelerityFew games80%40.6%25.5–57.7%

Questions

What keystone do Senna Mid players take on RU?

Deathfire Touch, with Inspiration as the secondary tree, is the most played page: 43% of 40 games in all ranks, patch 26.20, 47.1% win rate.

Which stat shards do Senna Mid players pick?

Attack speed, Adaptive force, Health: 80% of 40 games in all ranks, patch 26.20, 43.8% win rate.