SionMid runes

Off-meta Mid

Top74%Jungle14%Mid5%Support4%
Win
57.3%
▲7.3 vs Mid
LP a game
—
Not enough games
Games
96
Pick · Ban
0.18 · 0.34%
as Mid · any role
Few games

How we measure

Sion Mid on RU, patch 26.20: Grasp of the Undying + Inspiration (each the most played of 96 games).

Low sample. 96 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 94%Defense Health scaling 84%Set taken in 72% of games
Every rune with its win rate8 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
DemolishFew games79%55.3%44.1–65.9%
Grasp of the UndyingFew games75%55.6%44.1–66.5%
ConditioningFew games67%56.3%44.1–67.7%
OvergrowthFew games67%56.3%44.1–67.7%
Second WindFew games23%54.6%34.7–73.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Approach VelocityFew games49%53.2%39.2–66.7%
Cash BackFew games48%52.2%38.1–65.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games22%57.1%36.6–75.5%

Questions

What keystone do Sion Mid players take on RU?

Grasp of the Undying, with Inspiration as the secondary tree, is the most played page: 52% of 96 games in all ranks, patch 26.20, 54.0% win rate.

What other rune page do Sion Mid players use?

Stormraider's Surge with Resolve: 14% of 96 games in all ranks, patch 26.20, 61.5% win rate.

Which stat shards do Sion Mid players pick?

Attack speed, Adaptive force, Health scaling: 72% of 96 games in all ranks, patch 26.20, 53.6% win rate.