RumbleSupport

Off-meta SupportEmerald+

Top85%Mid7%Jungle6%Support2%
Win
43.9%
▼6.1 vs Support
LP a game
+1.20
±1.96
Games
577
a win +26.3 · a loss −18.7
Pick · Ban
0.03 · 0.55%
as Support · any role

How we measure

Low sample. 573 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 577 games

Items 10.4% of games with a core · 46.2% won

  1. Liandry's Torment
  2. Bloodletter's Curse
  3. Zhonya's Hourglass

46.2% won (23.2–70.9) · 13 games

Start

  • Health Potion ×2

95% · 44.0% won

Boots

  • Sorcerer's Shoes

58% · 44.4% won

Spells

  • Flash
  • Ignite

80% · 44.5% won

or FH 11%

Skills · max

starts E Q W

44% · 46.0% won

or 18%

RunesDeathfire Touch + Resolve
Sorcery
Resolve
Exact page · 21.1%

Runes Deathfire Touch + Resolve

or Arcane Comet + Domination 29%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Thresh51.7%
  2. Lulu49.9%
  3. Nautilus49.5%
  4. Nami51.0%
  5. Leona52.0%
  6. Blitzcrank51.2%
  7. Karma48.7%
  8. Seraphine50.8%
  9. Milio50.6%
  10. Rumble44.0%
LP by rankEmerald+: a win +26.3 · a loss −18.79 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Rumble by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron120 games, small sample12044.2%+22.9−18.3−0.10rank +0.68, ±3.83, the 95% range, over 120 games
Bronze294 games, small sample29446.3%+26.8−17.1+3.20rank +2.50, ±2.72, the 95% range, over 294 games
Silver516 games51643.1%+23.9−17.4+0.50rank +2.36, ±1.89, the 95% range, over 516 games
Gold632 games63242.7%+24.0−17.9+0.10rank +2.21, ±1.71, the 95% range, over 632 games
Platinum484 games48443.3%+24.4−17.4+0.90rank +1.85, ±1.97, the 95% range, over 484 games
Emerald370 games37042.5%+25.1−18.0+0.40rank +1.48, ±2.32, the 95% range, over 370 games
Diamond110 games, small sample11048.2%+24.5−17.3+3.20rank +1.97, ±4.16, the 95% range, over 110 games
Master86 games, small sample8645.4%+34.1−22.5+3.20rank +2.04, ±6.32, the 95% range, over 86 games
Grandmaster3 games, small sample333.3%+19.0−27.0−11.70rank +0.76, ±30.81, the 95% range, over 3 games
Challengerno LP figure–0.0%––No LP figurerank +0.48

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▲0.3 since 26.203 patches
Rumble Support by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2143.9%, 40% to 48%, the 95% range0.0%0.5%+1.20, ±1.96, the 95% range, over 573 games577
26.2043.5%, 40% to 47%, the 95% range0.0%0.5%+1.40, ±1.88, the 95% range, over 625 games634
26.1943.8%, 36% to 51%, the 95% range0.0%0.3%+0.40, ±3.67, the 95% range, over 158 games160

Questions

Is Rumble Support good right now?

Grade D, off-meta: 43.9% won over 577 games in Emerald and above on all servers, patch 26.21.

How much LP does Rumble Support net a game?

+1.20 LP a game (±1.96) in Emerald and above on all servers, patch 26.21, against a rank average of +1.68.

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