Rumble
47th of 48 Top
Win rate47.3%−2.7 pts vs Top 50.0%
LP a game+1.30±0.45 · Top +2.36
Games9,165Top · patch 26.20
Pick rate1.0%as Top
Ban rate0.22%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinum
- Emerald and Diamondoff-meta
- Master+off-meta
Lane opponents
Best against
- Pantheon106 games54.7%+2.9 pts
- Akali108 games55.6%+2.9 pts
- Yorick182 games52.8%+2.8 pts
Worst against
- Yone436 games42.2%−3.7 pts
- Sett372 games40.9%−3.4 pts
- Aatrox144 games43.8%−2.3 pts
Build and runes
- Core items
- Lt
Bc
Zh
- 55.0%13% played
- Highest win
- Lt
Bc
Ri
- 56.7%3% played
- Boots
- Ss
Sorcerer's Shoes - 48.7%57% played
- Starting items
- Dr
Hp
Hp
- 47.3%86% played
- Spells
- Fl
Ig
- 47.7%77% played
- Runes

Deathfire TouchSorcery, with Resolve- 47.1%57% played
- Highest win

Deathfire TouchSorcery, with Domination- 51.3%3% played
- Shards


Adaptive force · Adaptive force · Health scaling- 47.0%74% played
- Skill order
- Q›E›WStarts E·Q·W
- 47.4%69% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Lt Bc Zh Liandry's Torment · Bloodletter's Curse · Zhonya's Hourglass | 13% | 1,150 | 55.0%52% to 58% |
Lt Sh Zh Liandry's Torment · Shadowflame · Zhonya's Hourglass | 6.8% | 624 | 56.1%52% to 60% |
Lt Bc Sh Liandry's Torment · Bloodletter's Curse · Shadowflame | 3.5% | 324 | 55.3%50% to 61% |
Lt Ri Zh Liandry's Torment · Riftmaker · Zhonya's Hourglass | 2.5% | 232 | 56.5%50% to 63% |
Lt Bc Ri Liandry's Torment · Bloodletter's Curse · Riftmaker | 2.5% | 231 | 56.7%50% to 63% |
Lt Zh Sh Liandry's Torment · Zhonya's Hourglass · Shadowflame | 2.1% | 192 | 54.2%47% to 61% |
Lt Sh Rd Liandry's Torment · Shadowflame · Rabadon's Deathcap | 1.8% | 168 | 58.3%51% to 66% |
Lt Sh Bc Liandry's Torment · Shadowflame · Bloodletter's Curse | 1.6% | 150 | 60.7%53% to 68% |
Skill order
Q›E›WE·Q·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 1 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts E, Q, W · 69% · 6,28547.4%46%–49%
- Q›E›WMax Q, E, WStarts Q, E, W · 13% · 1,21548.2%45%–51%
- Q›W›EMax Q, W, EStarts E, Q, W · 5.7% · 52247.7%43%–52%
- Q›E›WMax Q, E, WStarts E, W, Q · 2.2% · 20046.0%39%–53%
- E›Q›WMax E, Q, WStarts E, Q, W · 2.1% · 19245.3%38%–52%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Shadowflame3,200 gold | 32% | 2,966 | 51.8%50% to 54% |
| Riftmaker3,100 gold | 14% | 1,292 | 51.3%49% to 54% |
| Rabadon's Deathcap3,500 gold | 10% | 937 | 57.6%54% to 61% |
| Hextech Rocketbelt2,650 gold | 7.1% | 650 | 45.9%42% to 50% |
| Rylai's Crystal Scepter2,600 gold | 5.5% | 507 | 49.7%45% to 54% |
| Morellonomicon2,850 gold | 4.9% | 445 | 50.3%46% to 55% |
| Void Staff3,000 gold | 2.3% | 210 | 53.8%47% to 60% |
| Stormsurge2,800 gold | 1.5% | 134 | 55.2%47% to 63% |
| Mejai's Soulstealer1,500 gold | 1.1% | 104 | 80.8%72% to 87% |
Starting items
- Doran's Ring, 2 × Health Potion86% · 7,87247.3%46%–48%
- Doran's Shield, Health Potion11% · 97649.5%46%–53%
- Dark Seal, Refillable Potion1.2% · 11142.3%34%–52%
- Doran's Helm, Health Potion0.4% · 3432.4%19%–49%
Boots
- Sorcerer's Shoes57% · 5,21448.7%47%–50%
- Boots of Swiftness19% · 1,70046.5%44%–49%
- Plated Steelcaps15% · 1,33646.6%44%–49%
- Mercury's Treads5.4% · 49546.5%42%–51%
- No boots3.8% · 34933.8%29%–39%
Summoner spells
- Flash and Ignite77% · 7,08147.7%47%–49%
- Flash and Teleport20% · 1,80146.1%44%–48%
- Exhaust and Flash2.2% · 20547.3%41%–54%
- Flash and Barrier0.4% · 3246.9%31%–64%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| Deathfire TouchSorcery, with Resolve | 57% | 5,265 | 47.1%46% to 48% |
| Arcane CometSorcery, with Resolve | 16% | 1,458 | 47.4%45% to 50% |
| Arcane CometSorcery, with Domination | 11% | 1,010 | 46.8%44% to 50% |
| Deathfire TouchSorcery, with Inspiration | 3.7% | 339 | 48.7%43% to 54% |
| Deathfire TouchSorcery, with Domination | 2.6% | 236 | 51.3%45% to 58% |
| Arcane CometSorcery, with Inspiration | 1.5% | 136 | 40.4%33% to 49% |
Every rune, by tree
Sorcery
Primary 94%
Primary 94%
0%29%1%65%
5%0%92%
6%8%82%
95%0%2%
Resolve
secondary 74%
secondary 74%
0%0%0%
1%0%1%
0%6%68%
8%1%65%
Domination
secondary 14%
secondary 14%
1%0%0%
2%13%0%
1%0%0%
1%0%15%
Inspiration
secondary 5%
secondary 5%
0%0%2%
0%1%2%
5%0%1%
6%1%0%
Shards
Offense
Adaptive force 87%Ability haste 13%
Flex
Adaptive force 99%Move speed 1%
Defense
Health scaling 82%Health 17%Tenacity and slow resist 1%
Shard sets
- Adaptive force, Adaptive force, Health scaling74% · 6,81747.0%46%–48%
- Ability haste, Adaptive force, Health8.5% · 77647.7%44%–51%
- Adaptive force, Adaptive force, Health7.8% · 71350.8%47%–54%
- Ability haste, Adaptive force, Health scaling3.9% · 36047.2%42%–52%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron198 games, small sample | 198 | 45.5% | +20.9 | −17.3 | +0.10±2.79 |
| Bronze818 games, small sample | 818 | 46.5% | +21.2 | −16.7 | +1.00±1.36 |
| Silver1,443 games, small sample | 1,443 | 47.2% | +21.3 | −17.1 | +1.10±1.03 |
| Gold1,909 games, small sample | 1,909 | 47.9% | +21.9 | −17.5 | +1.50±0.92 |
| Platinum1,877 games, small sample | 1,877 | 47.2% | +22.0 | −17.9 | +1.00±0.94 |
| Emerald1,215 games, small sample | 1,215 | 46.7% | +22.4 | −18.1 | +1.00±1.19 |
| Diamond783 games, small sample | 783 | 50.5% | +23.9 | −17.9 | +3.40±1.54 |
| Master678 games, small sample | 678 | 46.1% | +34.4 | −28.0 | +1.10±2.45 |
| Grandmaster46 games, small sample | 46 | 45.7% | +35.1 | −31.6 | −1.10±9.98 |
| Challenger8 games, small sample | 8 | 37.5% | +36.7 | −31.6 | −6.00±25.11 |










































































