- Win
- 46.4%
- ▼3.7 vs Top
- LP a game
- +0.40
- ±0.14
- Games
- 82.4k
- a win +21.5 · a loss −18.2
- Pick · Ban
- 1.4 · 0.40%
- as Top · any role
Rumble Top, last 7 days: Liandry's Torment, Bloodletter's Curse, Zhonya's Hourglass; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 82,427 games).
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 87%Flex Adaptive force 97%Defense Health scaling 83%Set taken in 78% of games
Every rune with its win rate43 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 96% | 46.3% | 46.0–46.7% |
| Nimbus Cloak | 93% | 46.3% | 46.0–46.7% |
| Absolute Focus | 85% | 46.0% | 45.7–46.4% |
| Deathfire Touch | 71% | 46.6% | 46.2–47.0% |
| Arcane Comet | 25% | 45.5% | 44.8–46.2% |
| Transcendence | 6.6% | 48.1% | 46.8–49.4% |
| Celerity | 5.8% | 48.1% | 46.7–49.5% |
| Axiom Arcanist | 4.8% | 46.9% | 45.3–48.4% |
| Gathering Storm | 2.0% | 47.1% | 44.7–49.6% |
| Stormraider's Surge | 1.7% | 48.8% | 46.2–51.4% |
| Summon AeryFew games | <0.1% | 39.5% | 29.3–50.7% |
| WaterwalkingFew games | <0.1% | 42.9% | 31.9–54.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 72% | 46.2% | 45.8–46.6% |
| Unflinching | 69% | 46.1% | 45.6–46.5% |
| Overgrowth | 5.8% | 48.4% | 47.0–49.8% |
| Second Wind | 4.8% | 48.5% | 46.9–50.0% |
| Shield Bash | 1.7% | 48.1% | 45.5–50.7% |
| Revitalize | 1.4% | 47.6% | 44.7–50.5% |
| Demolish | 0.6% | 44.6% | 40.4–49.0% |
| Conditioning | 0.3% | 47.4% | 41.1–53.8% |
| Grasp of the Undying | 0.1% | 44.6% | 35.8–53.9% |
| Font of LifeFew games | 0.1% | 38.8% | 29.7–48.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 13% | 45.3% | 44.3–46.2% |
| Taste of Blood | 11% | 45.0% | 44.0–46.0% |
| Cheap Shot | 1.7% | 48.1% | 45.5–50.7% |
| Grisly Mementos | 0.4% | 44.7% | 39.5–50.1% |
| Treasure Hunter | 0.4% | 45.8% | 40.2–51.5% |
| Electrocute | 0.3% | 48.9% | 42.9–54.9% |
| Dark Harvest | 0.3% | 50.6% | 44.4–56.8% |
| Sixth Sense | 0.2% | 51.3% | 44.3–58.3% |
| Sudden Impact | 0.2% | 42.0% | 34.4–50.0% |
| Relentless Hunter | 0.2% | 44.0% | 35.9–52.5% |
| Deep Ward | 0.1% | 54.0% | 44.3–63.4% |
| Hail of BladesFew games | <0.1% | 40.5% | 26.4–56.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 6.4% | 48.0% | 46.7–49.3% |
| Triple Tonic | 5.8% | 48.4% | 47.0–49.9% |
| Cash Back | 1.6% | 47.8% | 45.1–50.5% |
| First Strike | 1.0% | 48.8% | 45.4–52.3% |
| Biscuit Delivery | 0.9% | 48.9% | 45.3–52.5% |
| Magical Footwear | 0.7% | 51.4% | 47.3–55.5% |
| Approach Velocity | 0.6% | 54.2% | 49.7–58.7% |
| Jack Of All Trades | 0.2% | 47.4% | 39.6–55.3% |
| Time Warp TonicFew games | <0.1% | 38.1% | 20.8–59.1% |
Questions
What keystone do Rumble Top players take on all servers?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 62% of 82,427 games in all ranks, last 7 days, 46.4% win rate.
What other rune page do Rumble Top players use?
Arcane Comet with Resolve: 14% of 82,427 games in all ranks, last 7 days, 45.7% win rate.
Which stat shards do Rumble Top players pick?
Adaptive force, Adaptive force, Health scaling: 78% of 82,427 games in all ranks, last 7 days, 45.9% win rate.














































