RyzeSupport runes

Off-meta Support

Mid79%Top20%Support<1%
Win
36.2%
▼13.7 vs Support
LP a game
—
Not enough games
Games
58
Pick · Ban
0.00 · 0.47%
as Support · any role
Few games

How we measure

Ryze Support, patch 26.21: Deathfire Touch + Precision; skill order Q > E > W (each the most played of 58 games).

Low sample. 58 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 60%Flex Adaptive force 100%Defense Health 54%
Every rune with its win rate5 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games95%38.2%26.5–51.4%
TranscendenceFew games60%37.1%23.2–53.7%
Deathfire TouchFew games57%27.3%15.1–44.2%
ScorchFew games52%30.0%16.7–47.9%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games34%35.0%18.1–56.7%

Questions

What keystone do Ryze Support players take on all servers?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 19% of 58 games in Diamond and above, patch 26.21, 36.4% win rate.

Which stat shards do Ryze Support players pick?

Attack speed, Adaptive force, Health scaling: 28% of 58 games in Diamond and above, patch 26.21, 43.8% win rate.