SejuaniJungle runes

10th of 45 Jungledown 3 places since 26.19

Jungle88%Top7%Support4%
Win
52.2%
▲2.2 vs Jungle
LP a game
+2.90
±0.09
Games
196.5k
a win +21.6 · a loss −17.8
Pick · Ban
2.7 · 0.36%
as Jungle · any role

How we measure

Sejuani Jungle, patch 26.20: Heartsteel, Unending Despair, Thornmail; Aftershock + Precision; skill order W > Q > E (each the most played of 196,474 games).

Rune pages

Exact pages · 3 most played
ResolvePrimary
PrecisionSecondary
Exact page · 65.0%
ShardsOffense Attack speed 98%Flex Health scaling 70%Defense Health scaling 96%Set taken in 68% of games
Every rune with its win rate50 runes · 4 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Aftershock92%52.5%52.2–52.7%
Overgrowth91%52.5%52.3–52.7%
Font of Life91%52.4%52.2–52.7%
Conditioning91%52.5%52.3–52.7%
Unflinching1.4%50.0%48.2–51.9%
Bone Plating1.4%48.6%46.7–50.5%
Demolish1.0%51.4%49.2–53.7%
Grasp of the Undying0.9%51.0%48.7–53.3%
Second Wind0.6%50.6%47.8–53.5%
Shield Bash0.4%50.2%46.8–53.6%
Revitalize0.3%47.5%43.5–51.5%
Guardian<0.1%46.1%38.6–53.7%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph73%52.7%52.4–52.9%
Legend: Alacrity73%52.7%52.4–52.9%
Legend: Haste1.2%51.2%49.2–53.3%
Coup de Grace1.0%48.1%45.9–50.3%
Conqueror0.7%52.4%49.7–55.1%
Last Stand0.7%52.3%49.6–55.0%
Cut Down0.4%49.7%46.2–53.1%
Press the Attack0.3%44.8%40.6–49.1%
Presence of Mind0.2%42.2%37.5–47.0%
Lethal Tempo0.2%46.4%40.9–52.0%
Legend: Bloodline0.1%46.8%40.7–53.0%
Fleet Footwork<0.1%51.1%43.8–58.4%
Absorb Life<0.1%50.3%42.4–58.3%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter22%50.8%50.3–51.3%
Cheap Shot22%50.8%50.3–51.3%
Sudden Impact1.0%52.3%50.1–54.5%
Treasure Hunter0.4%53.9%50.4–57.3%
Grisly Mementos0.4%47.7%44.0–51.4%
Relentless Hunter0.3%48.9%45.0–52.8%
Sixth Sense0.3%49.8%45.9–53.8%
Electrocute0.2%49.2%44.5–53.9%
Dark Harvest0.2%45.2%39.9–50.7%
Hail of Blades0.2%49.9%44.4–55.3%
Taste of Blood0.2%46.9%41.4–52.5%
Deep Ward0.1%46.0%39.6–52.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Celerity5.4%48.5%47.5–49.4%
Waterwalking5.4%48.4%47.5–49.4%
Nimbus Cloak5.2%48.5%47.6–49.5%
Stormraider's Surge5.2%48.6%47.7–49.6%
Transcendence0.6%48.2%45.3–51.2%
Axiom Arcanist0.4%48.0%44.5–51.5%
Gathering Storm0.4%47.6%44.1–51.1%
Scorch0.4%46.9%43.2–50.6%
Manaflow Band0.3%45.0%41.0–49.0%
Absolute Focus0.2%46.0%40.4–51.6%
Arcane Comet0.1%46.1%39.5–52.7%
Deathfire Touch<0.1%45.6%37.7–53.6%
Summon AeryFew games<0.1%45.2%34.3–56.6%

Questions

What keystone do Sejuani Jungle players take on all servers?

Aftershock, with Precision as the secondary tree, is the most played page: 67% of 196,474 games in all ranks, patch 26.20, 53.0% win rate.

What other rune page do Sejuani Jungle players use?

Stormraider's Surge with Precision: 5% of 196,474 games in all ranks, patch 26.20, 48.6% win rate.

Which stat shards do Sejuani Jungle players pick?

Attack speed, Health scaling, Health scaling: 68% of 196,474 games in all ranks, patch 26.20, 53.0% win rate.