SennaJungle build

Off-meta Jungle

Support89%Bot9%Jungle<1%
Win
31.7%
▼18.4 vs Jungle
LP a game
—
Not enough games
Games
79
Pick · Ban
0.00 · 1.6%
as Jungle · any role
Few games

How we measure

Senna Jungle, patch 26.19: Deathfire Touch + Inspiration; skill order Q > W > E (each the most played of 79 games).

Low sample. 79 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 79 games

Start

SpHp

52% · 51.3% won

Spells

FlSm

89% · 35.7% won

Skills

starts Q W E

74% · 34.0% won

BootsBoots of Swiftness72% · 40.4% won

The 4th and 5th items and the measured skill path are counted server by server, so they are not in this total. See them on EUW

Skills

Max order
  1. starts Q W EFew games74%34.0%53

Starting items

Scorchclaw Pup + Health Potion52% · 51.3% won · 39 gamesFew games

Boots

Boots of Swiftness72% · 40.4% won · 57 gamesFew games

Summoner spells

Flash + Smite89% · 35.7% won · 70 gamesFew games
Every option as a table4 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Boots of SwiftnessFew games72%40.4%28.6%–53.3%57
Starting items
Scorchclaw Pup + Health PotionFew games52%51.3%36.2%–66.1%39
Summoner spells
Flash + SmiteFew games89%35.7%25.5%–47.4%70
Skill order
Max Q W E · starts Q W EFew games74%34.0%22.7%–47.4%53

Questions

What skill order do Senna Jungle players use?

Most often they max Q, W, E and start Q, W, E: 74% of 72 games with a skill order in all ranks, patch 26.19, 34.0% win rate.

Which summoner spells do Senna Jungle players take?

Flash and Smite, in 89% of 79 games in all ranks, patch 26.19, 35.7% win rate.