- Win
- 31.7%
- ▼18.4 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 79
- Pick · Ban
- 0.00 · 1.6%
- as Jungle · any role
Senna Jungle, patch 26.19: Deathfire Touch + Inspiration; skill order Q > W > E (each the most played of 79 games).
Low sample. 79 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
52% · 51.3% won
Spells
Sm
89% · 35.7% won
Skills
74% · 34.0% won
The 4th and 5th items and the measured skill path are counted server by server, so they are not in this total. See them on EUW
Skills
- ››starts Q W EFew games74%34.0%53
Starting items
Boots
Summoner spells
Every option as a table4 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Boots of SwiftnessFew games | 72% | 40.4% | 28.6%–53.3% | 57 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 52% | 51.3% | 36.2%–66.1% | 39 |
| Summoner spells | ||||
| Flash + SmiteFew games | 89% | 35.7% | 25.5%–47.4% | 70 |
| Skill order | ||||
| Max Q W E · starts Q W EFew games | 74% | 34.0% | 22.7%–47.4% | 53 |
Questions
What skill order do Senna Jungle players use?
Most often they max Q, W, E and start Q, W, E: 74% of 72 games with a skill order in all ranks, patch 26.19, 34.0% win rate.
Which summoner spells do Senna Jungle players take?
Flash and Smite, in 89% of 79 games in all ranks, patch 26.19, 35.7% win rate.











