SennaSupport runes

21st of 42 Supportdown 1 place since 26.19

Support90%Bot8%
Win
50.5%
▲0.5 vs Support
LP a game
+2.90
±0.07
Games
385.3k
a win +22.9 · a loss −17.9
Pick · Ban
5.3 · 1.2%
as Support · any role

How we measure

Senna Support, patch 26.20: Black Cleaver, Statikk Shiv, Rapid Firecannon; Deathfire Touch + Inspiration; skill order Q > W > E (each the most played of 385,305 games).

Rune pages

Exact pages · 5 most played
SorceryPrimary
InspirationSecondary
Exact page · 39.9%
ShardsOffense Attack speed 93%Flex Adaptive force 89%Defense Health 77%Set taken in 70% of games
Every rune with its win rate50 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band77%51.1%50.9–51.2%
Celerity76%51.1%50.9–51.3%
Deathfire Touch74%51.1%50.9–51.3%
Gathering Storm73%51.0%50.8–51.2%
Scorch6.2%51.6%51.0–52.3%
Transcendence3.2%50.1%49.2–51.0%
Summon Aery2.4%51.9%50.9–52.9%
Axiom Arcanist2.1%50.5%49.4–51.5%
Absolute Focus1.2%48.9%47.4–50.3%
Nimbus Cloak0.7%49.9%48.0–51.8%
Arcane Comet0.5%47.6%45.3–49.9%
Waterwalking0.2%50.7%47.5–54.0%
Stormraider's Surge<0.1%44.2%39.0–49.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical Footwear56%51.7%51.5–51.9%
Jack Of All Trades46%52.1%51.9–52.4%
Cosmic Insight11%49.9%49.5–50.4%
Approach Velocity2.6%50.3%49.4–51.3%
Cash Back2.4%50.3%49.3–51.3%
Biscuit Delivery2.2%49.8%48.7–50.8%
First Strike0.7%50.9%49.0–52.8%
Triple Tonic0.4%49.2%46.7–51.7%
Glacial Augment0.1%46.4%41.8–51.0%
Time Warp Tonic0.1%50.4%45.4–55.3%
Hextech Flashtraption<0.1%46.6%37.3–56.2%
Unsealed SpellbookFew games<0.1%55.4%42.4–67.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind34%48.7%48.4–49.0%
Cut Down33%48.7%48.5–49.0%
Legend: Alacrity20%48.9%48.5–49.2%
Fleet Footwork16%48.8%48.4–49.2%
Coup de Grace3.6%48.5%47.6–49.3%
Triumph2.3%48.3%47.2–49.3%
Lethal Tempo1.3%48.2%46.8–49.6%
Press the Attack1.1%48.0%46.5–49.6%
Legend: Bloodline1.0%48.9%47.3–50.4%
Legend: Haste0.9%48.5%46.8–50.1%
Last Stand0.4%47.5%45.1–49.9%
Absorb Life0.2%46.1%42.4–50.0%
Conqueror0.2%46.1%42.0–50.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize14%48.9%48.4–49.3%
Bone Plating14%48.7%48.3–49.1%
Font of Life2.6%50.6%49.6–51.5%
Overgrowth1.7%49.8%48.6–51.1%
Grasp of the Undying1.4%49.9%48.5–51.2%
Conditioning1.0%50.2%48.6–51.8%
Second Wind0.8%51.9%50.1–53.7%
Unflinching0.7%50.8%48.9–52.7%
Demolish0.4%48.2%45.6–50.8%
Shield Bash0.2%44.4%40.6–48.4%
Guardian0.1%48.4%44.2–52.7%
Aftershock<0.1%40.6%34.1–47.4%

Questions

What keystone do Senna Support players take on all servers?

Deathfire Touch, with Inspiration as the secondary tree, is the most played page: 55% of 385,305 games in all ranks, patch 26.20, 51.8% win rate.

What other rune page do Senna Support players use?

Fleet Footwork with Resolve: 11% of 385,305 games in all ranks, patch 26.20, 48.2% win rate.

Which stat shards do Senna Support players pick?

Attack speed, Adaptive force, Health: 70% of 385,305 games in all ranks, patch 26.20, 50.8% win rate.