- Win
- 46.4%
- ▼3.6 vs Mid
- LP a game
- −0.30
- ±0.89
- Games
- 2,178
- a win +21.3 · a loss −19.4
- Pick · Ban
- 0.15 · 5.1%
- as Mid · any role
Build
Items 11.7% of games with a core · 53.5% won
- Blackfire Torch
- Archangel's Staff
- Rylai's Crystal Scepter
- R
48.6% won19% pick - I
47.5% won15% pick - S
54.3% won9.2% pick
- M
54.6% won15% pick - R
20.0% won14% pick
53.5% won (44.9–62.0) · 127 games
Start
- Doran's Ring
- Health Potion ×2
79% · 45.7% won
Boots
- Crimson Lucidity
55% · 47.4% won
Spells
- Flash
- Teleport
68% · 45.7% won
or F
B
13%
Skills · max
46% · 47.7% won
or ›› 28%









Runes Arcane Comet + Inspiration
or Arcane Comet + Precision 30%
Lanes you meet
Toughest
- Viktor37.6%−4.8 points against what the two win rates suggest101 · met 4.6%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Mid picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron682 games | 682 | 47.1% | +20.0 | −17.9 | −0.10rank +0.68, ±1.47, the 95% range, over 682 games |
| Bronze1,719 games | 1,719 | 45.1% | +20.3 | −17.3 | −0.30rank +2.50, ±0.93, the 95% range, over 1,719 games |
| Silver2,024 games | 2,024 | 48.7% | +20.2 | −18.0 | +0.70rank +2.36, ±0.86, the 95% range, over 2,024 games |
| Gold2,027 games | 2,027 | 47.7% | +20.3 | −17.7 | +0.60rank +2.21, ±0.86, the 95% range, over 2,027 games |
| Platinum1,446 games | 1,446 | 47.2% | +20.3 | −18.1 | +0.20rank +1.85, ±1.02, the 95% range, over 1,446 games |
| Emerald1,085 games | 1,085 | 45.8% | +19.8 | −18.1 | −0.60rank +1.49, ±1.16, the 95% range, over 1,085 games |
| Diamond657 games | 657 | 48.5% | +20.5 | −18.1 | +0.80rank +1.98, ±1.52, the 95% range, over 657 games |
| Master373 games | 373 | 42.4% | +26.9 | −24.6 | −2.20rank +2.05, ±2.70, the 95% range, over 373 games |
| Grandmaster29 games, small sample | 29 | 62.1% | +26.4 | −27.2 | +6.10rank +0.81, ±9.80, the 95% range, over 29 games |
| Challenger10 games, small sample | 10 | 70.0% | +26.0 | −26.0 | +10.40rank +0.47, ±15.83, the 95% range, over 10 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch3 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 46.4%, 44% to 48%, the 95% range | 0.2% | 5.1% | −0.30, ±0.89, the 95% range, over 2,154 games | 2,178 |
| 26.20 | 48.5%, 47% to 50%, the 95% range | 0.2% | 5.5% | +0.40, ±0.77, the 95% range, over 3,041 games | 3,110 |
| 26.19 | 45.5%, 43% to 48%, the 95% range | 0.2% | 6.0% | −0.80, ±1.13, the 95% range, over 1,425 games | 1,450 |
Questions
Is Seraphine Mid good right now?
Grade D, off-meta: 46.4% won over 2,178 games in Emerald and above on all servers, patch 26.21.
How much LP does Seraphine Mid net a game?
−0.30 LP a game (±0.89) in Emerald and above on all servers, patch 26.21, against a rank average of +1.68.
Which lanes are hardest for Seraphine Mid?
Against what the two champions' win rates suggest, the toughest lanes in Emerald and above on all servers, patch 26.21 are Viktor (37.6%).














































