- Win
- 47.5%
- ▼2.5 vs Mid
- LP a game
- —
- Not enough games
- Games
- 101
- Pick · Ban
- 0.11 · 10.3%
- as Mid · any role
Aatrox Mid on SG, patch 26.20: Conqueror + Resolve; skill order Q > E > W (each the most played of 101 games).
Low sample. 101 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 86%Flex Adaptive force 95%Defense Health scaling 77%Set taken in 59% of games
Every rune with its win rate7 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: HasteFew games | 72% | 47.9% | 36.9–59.2% |
| TriumphFew games | 70% | 46.5% | 35.4–58.0% |
| Last StandFew games | 68% | 40.6% | 29.8–52.4% |
| ConquerorFew games | 67% | 45.6% | 34.3–57.3% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| RevitalizeFew games | 45% | 35.6% | 23.2–50.2% |
| Bone PlatingFew games | 43% | 34.9% | 22.4–49.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Treasure HunterFew games | 25% | 60.0% | 40.7–76.6% |
Questions
What keystone do Aatrox Mid players take on SG?
Conqueror, with Resolve as the secondary tree, is the most played page: 48% of 101 games in all ranks, patch 26.20, 37.5% win rate.
What other rune page do Aatrox Mid players use?
Electrocute with Precision: 10% of 101 games in all ranks, patch 26.20, 80.0% win rate.
Which stat shards do Aatrox Mid players pick?
Adaptive force, Adaptive force, Health scaling: 59% of 101 games in all ranks, patch 26.20, 46.7% win rate.











