Brand
Support70%Mid16%Bot7%Jungle4%Top4%
Off-meta Support
Win rate49.1%−0.9 pts vs Support 50.0%
LP a game+3.80±1.11 · Support +3.87
Games1,745Support · patch 26.20
Pick rate3.7%as Support
Ban rate3.5%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamondoff-meta
- Master+off-meta
Lane opponents
No Support opponent with 100 games is clearly easy or hard for Brand yet.
Build and runes
- Core items
- Rc
Lt
Mo
- 48.3%3% played
- Boots
- Ss
Sorcerer's Shoes - 50.6%77% played
- Starting items
- Hp
Hp
- 50.0%80% played
- Spells
- Fl
Ig
- 49.2%65% played
- Runes

Deathfire TouchSorcery, with Precision- 49.3%61% played
- Highest win

Dark HarvestDomination, with Sorcery- 52.3%16% played
- Shards


Adaptive force · Adaptive force · Health scaling- 49.1%83% played
- Skill order
- W›Q›EStarts W·Q·E
- 49.4%44% played
Win rate by rank
Win rate by game length
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron61 games, small sample | 61 | 47.5% | +23.0 | −20.1 | +0.40±5.66 |
| Bronze294 games, small sample | 294 | 49.8% | +24.5 | −15.9 | +4.20±2.49 |
| Silver380 games, small sample | 380 | 46.4% | +25.3 | −17.2 | +2.70±2.30 |
| Gold397 games, small sample | 397 | 47.7% | +26.7 | −17.3 | +3.60±2.33 |
| Platinum318 games, small sample | 318 | 50.9% | +27.0 | −18.7 | +4.80±2.70 |
| Emerald157 games, small sample | 157 | 52.8% | +24.2 | −18.7 | +4.30±3.55 |
| Diamond60 games, small sample | 60 | 54.0% | +26.3 | −19.6 | +6.40±6.09 |
| Master16 games, small sample | 16 | 56.3% | +22.0 | −17.1 | +4.90±10.46 |
| Grandmaster2 games, small sample | 2 | 0.0% | – | −20.5 | −20.50±0.98 |
| Challengerno LP figure | – | 100.0% | – | – | No LP figure |

