Brand
Support70%Mid15%Bot7%Jungle4%Top4%
Off-meta Support
Win rate48.2%−1.9 pts vs Support 50.0%
LP a game+3.50±1.29 · Support +4.00
Games1,300Support · patch 26.20
Pick rate3.8%as Support
Ban rate3.5%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamondoff-meta
- Master+–no games
Lane opponents
No Support opponent with 100 games is clearly easy or hard for Brand yet.
Build and runes
- Core items
- Rc
Lt
Ma
- 58.5%3% played
- Boots
- Ss
Sorcerer's Shoes - 49.4%76% played
- Starting items
- Hp
Hp
- 48.8%80% played
- Spells
- Fl
Ig
- 47.4%66% played
- Runes

Deathfire TouchSorcery, with Precision- 48.3%62% played
- Highest win

Dark HarvestDomination, with Sorcery- 52.6%16% played
- Shards


Adaptive force · Adaptive force · Health scaling- 47.7%84% played
- Skill order
- W›Q›EStarts W·Q·E
- 47.9%44% played
Win rate by rank
Win rate by game length
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron42 games, small sample | 42 | 45.2% | +23.3 | −19.5 | −0.10±6.85 |
| Bronze228 games, small sample | 228 | 50.2% | +24.3 | −15.9 | +4.20±2.81 |
| Silver298 games, small sample | 298 | 49.0% | +25.5 | −17.4 | +3.90±2.63 |
| Gold267 games, small sample | 267 | 47.0% | +27.0 | −17.3 | +3.40±2.87 |
| Platinum253 games, small sample | 253 | 47.7% | +27.5 | −18.5 | +3.50±3.04 |
| Emerald111 games, small sample | 111 | 46.9% | +24.9 | −18.8 | +2.00±4.31 |
| Diamond42 games, small sample | 42 | 50.0% | +26.5 | −20.0 | +4.30±7.44 |
| Master11 games, small sample | 11 | 54.6% | +23.2 | −16.2 | +5.30±13.20 |
| Grandmaster2 games, small sample | 2 | 0.0% | – | −20.5 | −20.50±0.98 |
| Challengerno LP figure | – | 100.0% | – | – | No LP figure |

