- Win
- 50.1%
- ▲0.1 vs Support
- LP a game
- +2.40
- ±0.13
- Games
- 94.5k
- a win +21.8 · a loss −17.4
- Pick · Ban
- 3.9 · 6.0%
- as Support · any role
Build
Items 10.7% of games with a core · 50.7% won
- Rylai's Crystal Scepter
- Liandry's Torment
- Morellonomicon
- M
49.3% won23% pick - Z
51.5% won21% pick - M
50.1% won12% pick
- R
47.8% won26% pick - S
50.2% won15% pick - Z
49.5% won14% pick
50.7% won (49.2–52.1) · 4,493 games
Start
- Health Potion ×2
88% · 50.2% won
Boots
- Sorcerer's Shoes
82% · 51.1% won
Spells
- Flash
- Ignite
76% · 49.8% won
or E
F
12%
Skills · max
55% · 50.9% won
or ›› 13%









Runes Deathfire Touch + Precision
or Dark Harvest + Sorcery 16%
Lanes you meet
Toughest
Best
Across ranks
Iron to Silver16th of 42
Gold and Platinum27th of 42
Emerald and Diamond28th of 37
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Best junglers with Brand
- Rammus1,683 games54.2%
- Shyvana3,342 games53.4%
- Amumu2,472 games53.5%
Other Support picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron4,649 games | 4,649 | 48.9% | +20.7 | −17.6 | +1.20rank +0.54, ±0.58, the 95% range, over 4,649 games |
| Bronze14,999 games | 14,999 | 51.0% | +21.9 | −16.9 | +3.00rank +2.44, ±0.33, the 95% range, over 14,999 games |
| Silver21,031 games | 21,031 | 50.9% | +22.1 | −16.9 | +3.10rank +2.34, ±0.28, the 95% range, over 21,031 games |
| Gold22,348 games | 22,348 | 50.3% | +22.0 | −17.4 | +2.60rank +2.21, ±0.27, the 95% range, over 22,348 games |
| Platinum16,077 games | 16,077 | 49.6% | +21.4 | −17.8 | +1.80rank +1.86, ±0.32, the 95% range, over 16,077 games |
| Emerald9,079 games | 9,079 | 48.8% | +21.2 | −18.2 | +1.20rank +1.44, ±0.42, the 95% range, over 9,079 games |
| Diamond2,599 games, small sample | 2,599 | 48.2% | +21.9 | −17.6 | +1.70rank +1.82, ±0.80, the 95% range, over 2,599 games |
| Master638 games, small sample | 638 | 47.7% | +34.4 | −26.9 | +2.50rank +2.16, ±2.51, the 95% range, over 638 games |
| Grandmaster6 games, small sample | 6 | 83.3% | +40.0 | −33.0 | +27.80rank +0.72, ±26.31, the 95% range, over 6 games |
| Challenger4 games, small sample | 4 | 50.0% | +56.0 | −33.5 | +11.30rank 0.00, ±50.65, the 95% range, over 4 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.20 | 50.1%, 50% to 50%, the 95% range | 3.9% | 6.0% | +2.40, ±0.13, the 95% range, over 91,430 games | 94,545 |
| 26.19 | 50.0%, 50% to 50%, the 95% range | 3.9% | 6.2% | +2.40, ±0.13, the 95% range, over 96,918 games | 100,386 |
Questions
Is Brand Support good right now?
Grade B, 23rd of 42 Support picks: 50.1% won over 94,545 games in all ranks, patch 26.20.
How much LP does Brand Support net a game?
+2.40 LP a game (±0.13) in all ranks, patch 26.20, against a rank average of +1.98.
Which lanes are hardest for Brand Support?
Against what the two champions' win rates suggest, the toughest lanes in all ranks, patch 26.20 are Ashe (49.2%), Xerath (46.3%), Yuumi (49.4%).
Who does Brand Support win most with?
Sejuani Jungle: the pair won 56.0% of 1,439 games in all ranks, patch 26.20.
Does Brand Support win more in short or long games?
Brand Support wins most in games of 20–24 minutes: 52.6% in all ranks, patch 26.20.






















































