Brand on TR
8th of 15 Support
Win rate49.8%−0.2 pts vs Support 50.0%
LP a game+4.60±0.89 · Support +3.92
Games3,024Support · patch 26.20
Pick rate6.0%as Support
Ban rate8.4%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamondoff-meta
- Master+–no games
- Rank-sensitiveStrong in Iron to Silver (A), weak in Emerald and Diamond (C).
Lane opponents
No Support opponent with 100 games is clearly easy or hard for Brand yet.
Build and runes
- Boots
- Ss
Sorcerer's Shoes - 51.5%78% played
- Spells
- Fl
Ig
- 49.7%86% played
- Runes

Deathfire TouchSorcery, with Precision- 49.9%64% played
- Highest win

Arcane CometSorcery, with Inspiration- 51.2%9% played
- Shards


Adaptive force · Adaptive force · Health scaling- 49.6%91% played
Win rate by rank
Win rate by game length
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron97 games, small sample | 97 | 49.5% | +25.3 | −17.3 | +4.60±4.64 |
| Bronze399 games, small sample | 399 | 53.3% | +27.6 | −16.9 | +6.50±2.40 |
| Silver605 games, small sample | 605 | 49.9% | +27.1 | −16.8 | +5.00±1.91 |
| Gold793 games, small sample | 793 | 47.8% | +26.8 | −17.6 | +3.70±1.67 |
| Platinum527 games, small sample | 527 | 53.5% | +26.1 | −17.0 | +6.40±1.99 |
| Emerald299 games, small sample | 299 | 44.7% | +25.4 | −18.3 | +0.80±2.63 |
| Diamond59 games, small sample | 59 | 48.3% | +23.1 | −19.0 | +1.70±5.70 |
| Master17 games, small sample | 17 | 58.8% | +35.7 | −26.7 | +10.00±16.01 |

