- Win
- 50.1%
- ▲0.1 vs Support
- LP a game
- +2.40
- ±0.13
- Games
- 103.4k
- a win +21.8 · a loss −17.4
- Pick · Ban
- 3.9 · 6.0%
- as Support · any role
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 94%Flex Adaptive force 97%Defense Health scaling 92%Set taken in 88% of games
Every rune with its win rate48 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 95% | 50.2% | 49.9–50.5% |
| Scorch | 94% | 50.2% | 49.9–50.5% |
| Transcendence | 80% | 50.3% | 50.0–50.7% |
| Deathfire Touch | 73% | 50.7% | 50.3–51.1% |
| Arcane Comet | 8.4% | 47.5% | 46.4–48.5% |
| Gathering Storm | 4.1% | 49.4% | 47.9–50.9% |
| Axiom Arcanist | 2.2% | 47.8% | 45.7–49.8% |
| Absolute Focus | 1.5% | 47.8% | 45.3–50.3% |
| Celerity | 1.0% | 51.7% | 48.6–54.7% |
| Nimbus Cloak | 0.4% | 49.1% | 44.6–53.7% |
| Summon Aery | 0.2% | 50.6% | 43.3–57.8% |
| Waterwalking | 0.1% | 50.4% | 42.0–58.7% |
| Stormraider's Surge | 0.1% | 48.3% | 39.4–57.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 68% | 50.7% | 50.3–51.0% |
| Cut Down | 65% | 50.7% | 50.3–51.0% |
| Coup de Grace | 4.0% | 49.4% | 47.9–51.0% |
| Legend: Haste | 2.8% | 49.3% | 47.5–51.2% |
| Triumph | 0.7% | 46.2% | 42.6–49.8% |
| Last Stand | 0.3% | 44.4% | 39.3–49.7% |
| Legend: Alacrity | 0.2% | 40.7% | 34.1–47.6% |
| Conqueror | 0.1% | 40.3% | 32.4–48.8% |
| Legend: Bloodline | 0.1% | 39.0% | 30.9–47.9% |
| Lethal TempoFew games | <0.1% | 37.5% | 27.7–48.4% |
| Press the AttackFew games | <0.1% | 39.7% | 29.3–51.2% |
| Absorb LifeFew games | <0.1% | 33.3% | 20.6–49.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark Harvest | 17% | 49.1% | 48.4–49.8% |
| Grisly Mementos | 16% | 49.2% | 48.4–50.0% |
| Taste of Blood | 16% | 49.2% | 48.4–49.9% |
| Treasure Hunter | 15% | 49.2% | 48.4–50.0% |
| Ultimate Hunter | 5.1% | 49.5% | 48.1–50.8% |
| Cheap Shot | 4.5% | 49.6% | 48.2–51.0% |
| Deep Ward | 1.2% | 47.7% | 44.9–50.5% |
| Sixth Sense | 0.8% | 47.1% | 43.7–50.6% |
| Relentless Hunter | 0.8% | 48.9% | 45.5–52.4% |
| Electrocute | 0.5% | 48.7% | 44.4–53.1% |
| Sudden Impact | 0.2% | 48.0% | 41.6–54.5% |
| Hail of BladesFew games | <0.1% | 42.2% | 30.9–54.4% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 7.3% | 47.9% | 46.8–49.0% |
| Biscuit Delivery | 6.9% | 47.9% | 46.8–49.1% |
| Magical Footwear | 1.1% | 50.3% | 47.5–53.2% |
| Cash Back | 0.4% | 45.4% | 40.9–50.0% |
| Approach Velocity | 0.3% | 53.0% | 47.3–58.7% |
| Triple Tonic | 0.3% | 49.3% | 43.4–55.2% |
| Jack Of All Trades | 0.2% | 47.9% | 41.3–54.6% |
| First Strike | 0.1% | 46.0% | 37.0–55.2% |
| Glacial AugmentFew games | <0.1% | 51.6% | 41.7–61.2% |
| Time Warp TonicFew games | <0.1% | 41.3% | 30.0–53.6% |
| Hextech FlashtraptionFew games | <0.1% | 35.4% | 23.4–49.6% |
Questions
What keystone do Brand Support players take on EUW?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 68% of 103,439 games in all ranks, patch 26.20, 50.7% win rate.
What other rune page do Brand Support players use?
Dark Harvest with Sorcery: 16% of 103,439 games in all ranks, patch 26.20, 49.0% win rate.
Which stat shards do Brand Support players pick?
Adaptive force, Adaptive force, Health scaling: 88% of 103,439 games in all ranks, patch 26.20, 50.2% win rate.



















































