- Win
- 45.2%
- ▼4.8 vs Mid
- LP a game
- —
- Not enough games
- Games
- 42
- Pick · Ban
- 0.04 · 4.5%
- as Mid · any role
Draven Mid on SG, patch 26.20: Lethal Tempo + Sorcery; skill order Q > W > E (each the most played of 42 games).
Low sample. 42 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health 85%Set taken in 79% of games
Every rune with its win rate3 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 71% | 40.0% | 24.6–57.7% |
| Presence of MindFew games | 64% | 37.0% | 21.5–55.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 60% | 44.0% | 26.7–62.9% |
Questions
What keystone do Draven Mid players take on SG?
Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 26% of 42 games in all ranks, patch 26.20, 36.4% win rate.
What other rune page do Draven Mid players use?
Press the Attack with Sorcery: 24% of 42 games in all ranks, patch 26.20, 50.0% win rate.
Which stat shards do Draven Mid players pick?
Attack speed, Adaptive force, Health: 79% of 42 games in all ranks, patch 26.20, 42.4% win rate.







