DravenMid runes

Off-meta Mid

Bot96%Mid1%
Win
45.2%
▼4.8 vs Mid
LP a game
—
Not enough games
Games
42
Pick · Ban
0.04 · 4.5%
as Mid · any role
Few games

How we measure

Draven Mid on SG, patch 26.20: Lethal Tempo + Sorcery; skill order Q > W > E (each the most played of 42 games).

Low sample. 42 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health 85%Set taken in 79% of games
Every rune with its win rate3 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games71%40.0%24.6–57.7%
Presence of MindFew games64%37.0%21.5–55.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games60%44.0%26.7–62.9%

Questions

What keystone do Draven Mid players take on SG?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 26% of 42 games in all ranks, patch 26.20, 36.4% win rate.

What other rune page do Draven Mid players use?

Press the Attack with Sorcery: 24% of 42 games in all ranks, patch 26.20, 50.0% win rate.

Which stat shards do Draven Mid players pick?

Attack speed, Adaptive force, Health: 79% of 42 games in all ranks, patch 26.20, 42.4% win rate.