FioraMid runes

Off-meta Mid

Top97%Mid1%
Win
51.0%
▲1.0 vs Mid
LP a game
—
Not enough games
Games
51
Pick · Ban
0.05 · 3.5%
as Mid · any role
Few games

How we measure

Fiora Mid on SG, patch 26.20: Conqueror + Resolve; skill order Q > E > W (each the most played of 51 games).

Low sample. 51 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 59%Flex Adaptive force 100%Defense Health 59%Set taken in 45% of games
Every rune with its win rate5 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games49%48.0%30.0–66.5%
Hail of BladesFew games41%47.6%28.3–67.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games51%53.9%35.5–71.2%
TriumphFew games49%56.0%37.1–73.3%
Last StandFew games49%56.0%37.1–73.3%

Questions

What keystone do Fiora Mid players take on SG?

Conqueror, with Resolve as the secondary tree, is the most played page: 24% of 51 games in all ranks, patch 26.20, 50.0% win rate.

Which stat shards do Fiora Mid players pick?

Adaptive force, Adaptive force, Health: 45% of 51 games in all ranks, patch 26.20, 56.5% win rate.