- Win
- 51.0%
- ▲1.0 vs Mid
- LP a game
- —
- Not enough games
- Games
- 51
- Pick · Ban
- 0.05 · 3.5%
- as Mid · any role
Fiora Mid on SG, patch 26.20: Conqueror + Resolve; skill order Q > E > W (each the most played of 51 games).
Low sample. 51 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 59%Flex Adaptive force 100%Defense Health 59%Set taken in 45% of games
Every rune with its win rate5 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 49% | 48.0% | 30.0–66.5% |
| Hail of BladesFew games | 41% | 47.6% | 28.3–67.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 51% | 53.9% | 35.5–71.2% |
| TriumphFew games | 49% | 56.0% | 37.1–73.3% |
| Last StandFew games | 49% | 56.0% | 37.1–73.3% |
Questions
What keystone do Fiora Mid players take on SG?
Conqueror, with Resolve as the secondary tree, is the most played page: 24% of 51 games in all ranks, patch 26.20, 50.0% win rate.
Which stat shards do Fiora Mid players pick?
Adaptive force, Adaptive force, Health: 45% of 51 games in all ranks, patch 26.20, 56.5% win rate.









