IllaoiMid runes

Off-meta Mid

Top96%Mid2%
Win
51.2%
▲1.2 vs Mid
LP a game
—
Not enough games
Games
86
Pick · Ban
0.08 · 11.2%
as Mid · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Illaoi Mid on SG, last 7 days: Grasp of the Undying + Precision; skill order E > Q > W (each the most played of 86 games).

Low sample. 86 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 87% of games
Every rune with its win rate8 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Last StandFew games88%55.3%44.1–65.9%
Presence of MindFew games81%51.4%40.0–62.7%
ConquerorFew games37%71.9%54.6–84.4%
Legend: HasteFew games34%69.0%50.8–82.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
DemolishFew games85%49.3%38.2–60.5%
Bone PlatingFew games77%50.0%38.3–61.7%
OvergrowthFew games60%44.2%31.6–57.7%
Grasp of the UndyingFew games58%42.0%29.4–55.8%

Questions

What keystone do Illaoi Mid players take on SG?

Grasp of the Undying, with Precision as the secondary tree, is the most played page: 55% of 86 games in all ranks, last 7 days, 44.7% win rate.

What other rune page do Illaoi Mid players use?

Conqueror with Resolve: 30% of 86 games in all ranks, last 7 days, 73.1% win rate.

Which stat shards do Illaoi Mid players pick?

Adaptive force, Adaptive force, Health scaling: 87% of 86 games in all ranks, last 7 days, 53.3% win rate.